31 int TIKI_Tag_NameToNum(dtiki_t *pmdl,
const char *name);
32 const char *TIKI_Tag_NumToName(dtiki_t *pmdl,
int iTagNum);
33 SkelMat4 *TIKI_TransformInternal(dtiki_t *tiki,
int entnum,
int tagnum);
34 qboolean TIKI_IsOnGroundInternal(dtiki_t *tiki,
int entnum,
int tagnum,
float threshold);
35 orientation_t TIKI_OrientationInternal(dtiki_t *tiki,
int entnum,
int tagnum,
float scale);
36 void TIKI_SetPoseInternal(
37 void *skeletor,
const frameInfo_t *frameInfo,
const int *bone_tag,
const vec4_t *bone_quat,
float actionWeight
39 float TIKI_GetRadiusInternal(dtiki_t *tiki,
int entnum,
float scale);
40 float TIKI_GetCentroidRadiusInternal(dtiki_t *tiki,
int entnum,
float scale,
float *centroid);
41 void TIKI_GetFrameInternal(dtiki_t *tiki,
int entnum, skelAnimFrame_t *newFrame);
42 void TIKI_SetEyeTargetPos(dtiki_t *tiki,
int entnum, vec3_t pos);
Definition SkelMat4.h:355
Definition q_shared.h:1524