OpenMoHAA
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sys_local_new.h
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/*
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===========================================================================
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Copyright (C) 2023 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "../qcommon/q_version.h"
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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// Setting DEFAULT_BASEDIR to an empty string will make
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// Sys_DefaultInstallPath() return the current directory instead
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// This was the previous behavior in Quake III Arena.
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// The current behavior (ioquake3) is to always use the binary's location by default.
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//#define DEFAULT_BASEDIR ""
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void
Sys_InitEx();
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void
Sys_ShutdownEx();
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void
Sys_PrepareBackTrace();
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void
Sys_PrintBackTrace();
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void
Sys_PlatformInit_New();
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void
Sys_UpdateChecker_Init();
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void
Sys_UpdateChecker_Process();
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void
Sys_UpdateChecker_Shutdown();
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#ifdef __cplusplus
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}
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#endif
code
sys
new
sys_local_new.h
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