33extern const char* GS_GetGameKey(
unsigned int index);
34extern unsigned int GS_GetGameID(
unsigned int index);
35extern const char* GS_GetGameName(
unsigned int index);
36extern const char* GS_GetCurrentGameKey();
37extern unsigned int GS_GetCurrentGameID();
38extern const char* GS_GetCurrentGameName();
40void SV_CreateGamespyChallenge(
char* challenge);
41void SV_GamespyAuthorize(
netadr_t from,
const char* response);
42void SV_GamespyHeartbeat();
43void SV_ProcessGamespyQueries();
44qboolean SV_InitGamespy();
45void SV_ShutdownGamespy();
46void SV_RestartGamespy();
47void SV_RestartGamespy_f();
48void SV_TryRestartGamespy();