OpenMoHAA 0.82.0
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sv_gamespy.h
1/*
2===========================================================================
3Copyright (C) 2025 the OpenMoHAA team
4
5This file is part of OpenMoHAA source code.
6
7OpenMoHAA source code is free software; you can redistribute it
8and/or modify it under the terms of the GNU General Public License as
9published by the Free Software Foundation; either version 2 of the License,
10or (at your option) any later version.
11
12OpenMoHAA source code is distributed in the hope that it will be
13useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with OpenMoHAA source code; if not, write to the Free Software
19Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
20===========================================================================
21*/
22
23// sv_gamespy.h -- Game-specific server GameSpy code
24
25#pragma once
26
27#include "q_gamespy.h"
28
29#ifdef __cplusplus
30extern "C" {
31#endif
32
33extern const char* GS_GetGameKey(unsigned int index);
34extern unsigned int GS_GetGameID(unsigned int index);
35extern const char* GS_GetGameName(unsigned int index);
36extern const char* GS_GetCurrentGameKey();
37extern unsigned int GS_GetCurrentGameID();
38extern const char* GS_GetCurrentGameName();
39
40void SV_CreateGamespyChallenge(char* challenge);
41void SV_GamespyAuthorize(netadr_t from, const char* response);
42void SV_GamespyHeartbeat();
43void SV_ProcessGamespyQueries();
44qboolean SV_InitGamespy();
45void SV_ShutdownGamespy();
46void SV_RestartGamespy();
47void SV_RestartGamespy_f();
48void SV_TryRestartGamespy();
49
50#ifdef __cplusplus
51}
52#endif
Definition qcommon.h:225