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31#define CONTENTS_SOLID 1
32#define CONTENTS_LADDER 2
33#define CONTENTS_LAVA 0x0008
34#define CONTENTS_SLIME 0x0010
35#define CONTENTS_WATER 0x0020
36#define CONTENTS_FLUID (CONTENTS_WATER | CONTENTS_SLIME | CONTENTS_LAVA)
37#define CONTENTS_FOG 0x0040
38#define CONTENTS_CLAYPIDGEON 0x0080
40#define CONTENTS_NOTTEAM1 0x0080
41#define CONTENTS_NOTTEAM2 0x0100
42#define CONTENTS_BBOX 0x0100
43#define CONTENTS_NOBOTCLIP 0x0200
44#define CONTENTS_UNKNOWN1 0x0400
45#define CONTENTS_UNKNOWN2 0x0800
47#define CONTENTS_UNKNOWN3 0x1000
48#define CONTENTS_FENCE 0x2000
49#define CONTENTS_UNKNOWN4 0x4000
50#define CONTENTS_AREAPORTAL 0x8000
53#define CONTENTS_CLUSTERPORTAL CONTENTS_AREAPORTAL
57#define CONTENTS_PLAYERCLIP 0x10000
58#define CONTENTS_MONSTERCLIP 0x20000
59#define CONTENTS_WEAPONCLIP 0x40000
60#define CONTENTS_VEHICLECLIP 0x80000
61#define MASK_CLIP (CONTENTS_PLAYERCLIP | CONTENTS_MONSTERCLIP | CONTENTS_WEAPONCLIP | CONTENTS_VEHICLECLIP)
63#define CONTENTS_SHOOTONLY 0x100000
64#define CONTENTS_DONOTENTER 0x200000
65#define CONTENTS_BOTCLIP 0x400000
66#define CONTENTS_MOVER 0x800000
67#define MASK_WOMBAT1 (CONTENTS_SHOOTONLY | CONTENTS_DONOTENTER | CONTENTS_BOTCLIP | CONTENTS_MOVER)
69#define CONTENTS_ORIGIN 0x1000000
70#define CONTENTS_BODY 0x2000000
71#define CONTENTS_CORPSE 0x4000000
72#define CONTENTS_DETAIL 0x8000000
73#define MASK_WOMBAT2 (CONTENTS_ORIGIN | CONTENTS_BODY | CONTENTS_CORPSE | CONTENTS_DETAIL)
75#define CONTENTS_STRUCTURAL 0x10000000
76#define CONTENTS_TRANSLUCENT 0x20000000
77#define CONTENTS_TRIGGER 0x40000000
78#define CONTENTS_NODROP 0x80000000
80#define SURF_NODAMAGE 0x1
83#define SURF_LADDER 0x8
84#define SURF_NOIMPACT 0x10
85#define SURF_NOMARKS 0x20
86#define SURF_CASTSHADOW 0x40
87#define SURF_NODRAW 0x80
88#define SURF_NOLIGHTMAP 0x100
89#define SURF_ALPHASHADOW 0x200
90#define SURF_NOSTEPS 0x400
91#define SURF_NONSOLID 0x800
92#define SURF_OVERBRIGHT 0x1000
93#define SURF_PAPER 0x2000
94#define SURF_WOOD 0x4000
95#define SURF_METAL 0x8000
96#define SURF_ROCK 0x10000
97#define SURF_DIRT 0x20000
98#define SURF_GRILL 0x40000
99#define SURF_GRASS 0x80000
100#define SURF_MUD 0x100000
101#define SURF_PUDDLE 0x200000
102#define SURF_GLASS 0x400000
103#define SURF_GRAVEL 0x800000
104#define SURF_SAND 0x1000000
105#define SURF_FOLIAGE 0x2000000
106#define SURF_SNOW 0x4000000
107#define SURF_CARPET 0x8000000
108#define SURF_BACKSIDE 0x10000000
109#define SURF_NODLIGHT 0x20000000
110#define SURF_HINT 0x40000000
111#define SURF_PATCH 0x80000000
113#define SURF_FLESH 0x40
114#define SURF_POINTLIGHT 0x800
115#define SURF_METALSTEPS 0x1000
116#define SURF_LIGHTFILTER 0x8000
117#define SURF_DUST 0x40000
119#define MASK_SURF_TYPE \
120 (SURF_PAPER | SURF_WOOD | SURF_METAL | SURF_ROCK | SURF_DIRT | SURF_GRILL | SURF_GRASS | SURF_MUD | SURF_PUDDLE \
121 | SURF_GLASS | SURF_GRAVEL | SURF_SAND | SURF_FOLIAGE | SURF_SNOW | SURF_CARPET)