OpenMoHAA 0.82.0
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gameImport_s Member List

This is the complete list of members for gameImport_s, including all inherited members.

AddCommand (defined in gameImport_s)gameImport_s
AddSvsTimeFixup (defined in gameImport_s)gameImport_s
AdjustAreaPortalState (defined in gameImport_s)gameImport_s
Alias_Add (defined in gameImport_s)gameImport_s
Alias_Clear (defined in gameImport_s)gameImport_s
Alias_Dump (defined in gameImport_s)gameImport_s
Alias_FindRandom (defined in gameImport_s)gameImport_s
Alias_UpdateDialog (defined in gameImport_s)gameImport_s
Anim_AngularDelta (defined in gameImport_s)gameImport_s
Anim_AngularDeltaOverTime (defined in gameImport_s)gameImport_s
Anim_CrossTime (defined in gameImport_s)gameImport_s
Anim_Delta (defined in gameImport_s)gameImport_s
Anim_DeltaOverTime (defined in gameImport_s)gameImport_s
Anim_Flags (defined in gameImport_s)gameImport_s
Anim_FlagsSkel (defined in gameImport_s)gameImport_s
Anim_Frametime (defined in gameImport_s)gameImport_s
Anim_HasCommands (defined in gameImport_s)gameImport_s
Anim_HasCommands_Client (defined in gameImport_s)gameImport_s
Anim_HasDelta (defined in gameImport_s)gameImport_s
Anim_NameForNum (defined in gameImport_s)gameImport_s
Anim_NumForName (defined in gameImport_s)gameImport_s
Anim_NumFrames (defined in gameImport_s)gameImport_s
Anim_Random (defined in gameImport_s)gameImport_s
Anim_Time (defined in gameImport_s)gameImport_s
ArchiveLevel (defined in gameImport_s)gameImport_s
AreaEntities (defined in gameImport_s)gameImport_s
AreaForPoint (defined in gameImport_s)gameImport_s
AreasConnected (defined in gameImport_s)gameImport_s
Argc (defined in gameImport_s)gameImport_s
Args (defined in gameImport_s)gameImport_s
Argv (defined in gameImport_s)gameImport_s
CalcCRC (defined in gameImport_s)gameImport_s
centerprintf (defined in gameImport_s)gameImport_s
CL_LV_ConvertString (defined in gameImport_s)gameImport_s
clearmodel (defined in gameImport_s)gameImport_s
ClearResource (defined in gameImport_s)gameImport_s
ClipToEntity (defined in gameImport_s)gameImport_s
CM_GetHitLocationInfo (defined in gameImport_s)gameImport_s
CM_GetHitLocationInfoSecondary (defined in gameImport_s)gameImport_s
CM_VisualObfuscation (defined in gameImport_s)gameImport_s
Cvar_CheckRange (defined in gameImport_s)gameImport_s
Cvar_Get (defined in gameImport_s)gameImport_s
cvar_set (defined in gameImport_s)gameImport_s
cvar_set2 (defined in gameImport_s)gameImport_s
DebugGraph (defined in gameImport_s)gameImport_s
DebugLines (defined in gameImport_s)gameImport_s
DebugPrintf (defined in gameImport_s)gameImport_s
DebugStrings (defined in gameImport_s)gameImport_s
DPrintf (defined in gameImport_s)gameImport_s
DPrintf2 (defined in gameImport_s)gameImport_s
DropClient (defined in gameImport_s)gameImport_s
Error (defined in gameImport_s)gameImport_s
ExecuteConsoleCommand (defined in gameImport_s)gameImport_s
Frame_Commands (defined in gameImport_s)gameImport_s
Frame_Commands_Client (defined in gameImport_s)gameImport_s
Free (defined in gameImport_s)gameImport_s
FS_CanonicalFilename (defined in gameImport_s)gameImport_s
FS_FCloseFile (defined in gameImport_s)gameImport_s
FS_FileNewer (defined in gameImport_s)gameImport_s
FS_Flush (defined in gameImport_s)gameImport_s
FS_FOpenFile (defined in gameImport_s)gameImport_s
FS_FOpenFileAppend (defined in gameImport_s)gameImport_s
FS_FOpenFileWrite (defined in gameImport_s)gameImport_s
FS_FreeFile (defined in gameImport_s)gameImport_s
FS_FreeFileList (defined in gameImport_s)gameImport_s
FS_ListFiles (defined in gameImport_s)gameImport_s
FS_PrepFileWrite (defined in gameImport_s)gameImport_s
FS_Read (defined in gameImport_s)gameImport_s
FS_ReadFile (defined in gameImport_s)gameImport_s
FS_Seek (defined in gameImport_s)gameImport_s
FS_Tell (defined in gameImport_s)gameImport_s
FS_Write (defined in gameImport_s)gameImport_s
FS_WriteFile (defined in gameImport_s)gameImport_s
fsDebug (defined in gameImport_s)gameImport_s
GameDir (defined in gameImport_s)gameImport_s
GetArchiveFileName (defined in gameImport_s)gameImport_s
getConfigstring (defined in gameImport_s)gameImport_s
GetHeadModel (defined in gameImport_s)gameImport_s
GetHeadSkin (defined in gameImport_s)gameImport_s
GetShader (defined in gameImport_s)gameImport_s
GetUserinfo (defined in gameImport_s)gameImport_s
GlobalAlias_Add (defined in gameImport_s)gameImport_s
GlobalAlias_Clear (defined in gameImport_s)gameImport_s
GlobalAlias_Dump (defined in gameImport_s)gameImport_s
GlobalAlias_FindRandom (defined in gameImport_s)gameImport_s
Hidemenu (defined in gameImport_s)gameImport_s
HideMouseCursor (defined in gameImport_s)gameImport_s
HitEntity (defined in gameImport_s)gameImport_s
HudDrawAlign (defined in gameImport_s)gameImport_s
HudDrawAlpha (defined in gameImport_s)gameImport_s
HudDrawColor (defined in gameImport_s)gameImport_s
HudDrawFont (defined in gameImport_s)gameImport_s
HudDrawRect (defined in gameImport_s)gameImport_s
HudDrawShader (defined in gameImport_s)gameImport_s
HudDrawString (defined in gameImport_s)gameImport_s
HudDrawVirtualSize (defined in gameImport_s)gameImport_s
imageindex (defined in gameImport_s)gameImport_s
InPVS (defined in gameImport_s)gameImport_s
itemindex (defined in gameImport_s)gameImport_s
Key_GetKeysForCommand (defined in gameImport_s)gameImport_s
Key_KeynumToBindString (defined in gameImport_s)gameImport_s
Key_StringToKeynum (defined in gameImport_s)gameImport_s
linkentity (defined in gameImport_s)gameImport_s
LoadResource (defined in gameImport_s)gameImport_s
LocateGameData (defined in gameImport_s)gameImport_s
locationprintf (defined in gameImport_s)gameImport_s
LV_ConvertString (defined in gameImport_s)gameImport_s
Malloc (defined in gameImport_s)gameImport_s
MapTime (defined in gameImport_s)gameImport_s
Milliseconds (defined in gameImport_s)gameImport_s
ModelBoundsFromName (defined in gameImport_s)gameImport_s
modeltiki (defined in gameImport_s)gameImport_s
modeltikianim (defined in gameImport_s)gameImport_s
MSG_EndCGM (defined in gameImport_s)gameImport_s
MSG_SetClient (defined in gameImport_s)gameImport_s
MSG_StartCGM (defined in gameImport_s)gameImport_s
MSG_WriteAngle16 (defined in gameImport_s)gameImport_s
MSG_WriteAngle8 (defined in gameImport_s)gameImport_s
MSG_WriteBits (defined in gameImport_s)gameImport_s
MSG_WriteByte (defined in gameImport_s)gameImport_s
MSG_WriteChar (defined in gameImport_s)gameImport_s
MSG_WriteCoord (defined in gameImport_s)gameImport_s
MSG_WriteDir (defined in gameImport_s)gameImport_s
MSG_WriteFloat (defined in gameImport_s)gameImport_s
MSG_WriteLong (defined in gameImport_s)gameImport_s
MSG_WriteShort (defined in gameImport_s)gameImport_s
MSG_WriteString (defined in gameImport_s)gameImport_s
MSG_WriteSVC (defined in gameImport_s)gameImport_s
NextCvar (defined in gameImport_s)gameImport_s
numDebugLines (defined in gameImport_s)gameImport_s
numDebugStrings (defined in gameImport_s)gameImport_s
NumHeadModels (defined in gameImport_s)gameImport_s
NumHeadSkins (defined in gameImport_s)gameImport_s
PointBrushnum (defined in gameImport_s)gameImport_s
pointcontents (defined in gameImport_s)gameImport_s
Popmenu (defined in gameImport_s)gameImport_s
Printf (defined in gameImport_s)gameImport_s
PrintfClientgameImport_s
Pushmenu (defined in gameImport_s)gameImport_s
pvssoundindex (defined in gameImport_s)gameImport_s
S_IsSoundPlaying (defined in gameImport_s)gameImport_s
SanitizeName (defined in gameImport_s)gameImport_s
SendConsoleCommand (defined in gameImport_s)gameImport_s
SendServerCommand (defined in gameImport_s)gameImport_s
SetBroadcastAll (defined in gameImport_s)gameImport_s
SetBroadcastHearable (defined in gameImport_s)gameImport_s
SetBroadcastVisible (defined in gameImport_s)gameImport_s
SetBrushModel (defined in gameImport_s)gameImport_s
setConfigstring (defined in gameImport_s)gameImport_s
SetFarPlane (defined in gameImport_s)gameImport_s
SetLightStyle (defined in gameImport_s)gameImport_s
setmodel (defined in gameImport_s)gameImport_s
SetSkyPortal (defined in gameImport_s)gameImport_s
SetUserinfo (defined in gameImport_s)gameImport_s
Showmenu (defined in gameImport_s)gameImport_s
ShowMouseCursor (defined in gameImport_s)gameImport_s
SightTrace (defined in gameImport_s)gameImport_s
SightTraceEntity (defined in gameImport_s)gameImport_s
Sound (defined in gameImport_s)gameImport_s
SoundAmplitudes (defined in gameImport_s)gameImport_s
soundindex (defined in gameImport_s)gameImport_s
SoundLength (defined in gameImport_s)gameImport_s
StopSound (defined in gameImport_s)gameImport_s
Surface_NameToNum (defined in gameImport_s)gameImport_s
Surface_NumToName (defined in gameImport_s)gameImport_s
Tag_NameForNum (defined in gameImport_s)gameImport_s
Tag_NumForName (defined in gameImport_s)gameImport_s
TIKI_CalculateBounds (defined in gameImport_s)gameImport_s
TIKI_GetSkeletor (defined in gameImport_s)gameImport_s
TIKI_IsOnGroundInternal (defined in gameImport_s)gameImport_s
TIKI_NameForNum (defined in gameImport_s)gameImport_s
TIKI_NumAnims (defined in gameImport_s)gameImport_s
TIKI_NumSurfaces (defined in gameImport_s)gameImport_s
TIKI_NumTags (defined in gameImport_s)gameImport_s
TIKI_OrientationInternal (defined in gameImport_s)gameImport_s
TIKI_RegisterModel (defined in gameImport_s)gameImport_s
TIKI_SetPoseInternal (defined in gameImport_s)gameImport_s
TIKI_TransformInternal (defined in gameImport_s)gameImport_s
trace (defined in gameImport_s)gameImport_s
unlinkentity (defined in gameImport_s)gameImport_s