OpenMoHAA 0.82.0
|
This is the complete list of members for gameImport_s, including all inherited members.
AddCommand (defined in gameImport_s) | gameImport_s | |
AddSvsTimeFixup (defined in gameImport_s) | gameImport_s | |
AdjustAreaPortalState (defined in gameImport_s) | gameImport_s | |
Alias_Add (defined in gameImport_s) | gameImport_s | |
Alias_Clear (defined in gameImport_s) | gameImport_s | |
Alias_Dump (defined in gameImport_s) | gameImport_s | |
Alias_FindRandom (defined in gameImport_s) | gameImport_s | |
Alias_UpdateDialog (defined in gameImport_s) | gameImport_s | |
Anim_AngularDelta (defined in gameImport_s) | gameImport_s | |
Anim_AngularDeltaOverTime (defined in gameImport_s) | gameImport_s | |
Anim_CrossTime (defined in gameImport_s) | gameImport_s | |
Anim_Delta (defined in gameImport_s) | gameImport_s | |
Anim_DeltaOverTime (defined in gameImport_s) | gameImport_s | |
Anim_Flags (defined in gameImport_s) | gameImport_s | |
Anim_FlagsSkel (defined in gameImport_s) | gameImport_s | |
Anim_Frametime (defined in gameImport_s) | gameImport_s | |
Anim_HasCommands (defined in gameImport_s) | gameImport_s | |
Anim_HasCommands_Client (defined in gameImport_s) | gameImport_s | |
Anim_HasDelta (defined in gameImport_s) | gameImport_s | |
Anim_NameForNum (defined in gameImport_s) | gameImport_s | |
Anim_NumForName (defined in gameImport_s) | gameImport_s | |
Anim_NumFrames (defined in gameImport_s) | gameImport_s | |
Anim_Random (defined in gameImport_s) | gameImport_s | |
Anim_Time (defined in gameImport_s) | gameImport_s | |
ArchiveLevel (defined in gameImport_s) | gameImport_s | |
AreaEntities (defined in gameImport_s) | gameImport_s | |
AreaForPoint (defined in gameImport_s) | gameImport_s | |
AreasConnected (defined in gameImport_s) | gameImport_s | |
Argc (defined in gameImport_s) | gameImport_s | |
Args (defined in gameImport_s) | gameImport_s | |
Argv (defined in gameImport_s) | gameImport_s | |
CalcCRC (defined in gameImport_s) | gameImport_s | |
centerprintf (defined in gameImport_s) | gameImport_s | |
CL_LV_ConvertString (defined in gameImport_s) | gameImport_s | |
clearmodel (defined in gameImport_s) | gameImport_s | |
ClearResource (defined in gameImport_s) | gameImport_s | |
ClipToEntity (defined in gameImport_s) | gameImport_s | |
CM_GetHitLocationInfo (defined in gameImport_s) | gameImport_s | |
CM_GetHitLocationInfoSecondary (defined in gameImport_s) | gameImport_s | |
CM_VisualObfuscation (defined in gameImport_s) | gameImport_s | |
Cvar_CheckRange (defined in gameImport_s) | gameImport_s | |
Cvar_Get (defined in gameImport_s) | gameImport_s | |
cvar_set (defined in gameImport_s) | gameImport_s | |
cvar_set2 (defined in gameImport_s) | gameImport_s | |
DebugGraph (defined in gameImport_s) | gameImport_s | |
DebugLines (defined in gameImport_s) | gameImport_s | |
DebugPrintf (defined in gameImport_s) | gameImport_s | |
DebugStrings (defined in gameImport_s) | gameImport_s | |
DPrintf (defined in gameImport_s) | gameImport_s | |
DPrintf2 (defined in gameImport_s) | gameImport_s | |
DropClient (defined in gameImport_s) | gameImport_s | |
Error (defined in gameImport_s) | gameImport_s | |
ExecuteConsoleCommand (defined in gameImport_s) | gameImport_s | |
Frame_Commands (defined in gameImport_s) | gameImport_s | |
Frame_Commands_Client (defined in gameImport_s) | gameImport_s | |
Free (defined in gameImport_s) | gameImport_s | |
FS_CanonicalFilename (defined in gameImport_s) | gameImport_s | |
FS_FCloseFile (defined in gameImport_s) | gameImport_s | |
FS_FileNewer (defined in gameImport_s) | gameImport_s | |
FS_Flush (defined in gameImport_s) | gameImport_s | |
FS_FOpenFile (defined in gameImport_s) | gameImport_s | |
FS_FOpenFileAppend (defined in gameImport_s) | gameImport_s | |
FS_FOpenFileWrite (defined in gameImport_s) | gameImport_s | |
FS_FreeFile (defined in gameImport_s) | gameImport_s | |
FS_FreeFileList (defined in gameImport_s) | gameImport_s | |
FS_ListFiles (defined in gameImport_s) | gameImport_s | |
FS_PrepFileWrite (defined in gameImport_s) | gameImport_s | |
FS_Read (defined in gameImport_s) | gameImport_s | |
FS_ReadFile (defined in gameImport_s) | gameImport_s | |
FS_Seek (defined in gameImport_s) | gameImport_s | |
FS_Tell (defined in gameImport_s) | gameImport_s | |
FS_Write (defined in gameImport_s) | gameImport_s | |
FS_WriteFile (defined in gameImport_s) | gameImport_s | |
fsDebug (defined in gameImport_s) | gameImport_s | |
GameDir (defined in gameImport_s) | gameImport_s | |
GetArchiveFileName (defined in gameImport_s) | gameImport_s | |
getConfigstring (defined in gameImport_s) | gameImport_s | |
GetHeadModel (defined in gameImport_s) | gameImport_s | |
GetHeadSkin (defined in gameImport_s) | gameImport_s | |
GetShader (defined in gameImport_s) | gameImport_s | |
GetUserinfo (defined in gameImport_s) | gameImport_s | |
GlobalAlias_Add (defined in gameImport_s) | gameImport_s | |
GlobalAlias_Clear (defined in gameImport_s) | gameImport_s | |
GlobalAlias_Dump (defined in gameImport_s) | gameImport_s | |
GlobalAlias_FindRandom (defined in gameImport_s) | gameImport_s | |
Hidemenu (defined in gameImport_s) | gameImport_s | |
HideMouseCursor (defined in gameImport_s) | gameImport_s | |
HitEntity (defined in gameImport_s) | gameImport_s | |
HudDrawAlign (defined in gameImport_s) | gameImport_s | |
HudDrawAlpha (defined in gameImport_s) | gameImport_s | |
HudDrawColor (defined in gameImport_s) | gameImport_s | |
HudDrawFont (defined in gameImport_s) | gameImport_s | |
HudDrawRect (defined in gameImport_s) | gameImport_s | |
HudDrawShader (defined in gameImport_s) | gameImport_s | |
HudDrawString (defined in gameImport_s) | gameImport_s | |
HudDrawVirtualSize (defined in gameImport_s) | gameImport_s | |
imageindex (defined in gameImport_s) | gameImport_s | |
InPVS (defined in gameImport_s) | gameImport_s | |
itemindex (defined in gameImport_s) | gameImport_s | |
Key_GetKeysForCommand (defined in gameImport_s) | gameImport_s | |
Key_KeynumToBindString (defined in gameImport_s) | gameImport_s | |
Key_StringToKeynum (defined in gameImport_s) | gameImport_s | |
linkentity (defined in gameImport_s) | gameImport_s | |
LoadResource (defined in gameImport_s) | gameImport_s | |
LocateGameData (defined in gameImport_s) | gameImport_s | |
locationprintf (defined in gameImport_s) | gameImport_s | |
LV_ConvertString (defined in gameImport_s) | gameImport_s | |
Malloc (defined in gameImport_s) | gameImport_s | |
MapTime (defined in gameImport_s) | gameImport_s | |
Milliseconds (defined in gameImport_s) | gameImport_s | |
ModelBoundsFromName (defined in gameImport_s) | gameImport_s | |
modeltiki (defined in gameImport_s) | gameImport_s | |
modeltikianim (defined in gameImport_s) | gameImport_s | |
MSG_EndCGM (defined in gameImport_s) | gameImport_s | |
MSG_SetClient (defined in gameImport_s) | gameImport_s | |
MSG_StartCGM (defined in gameImport_s) | gameImport_s | |
MSG_WriteAngle16 (defined in gameImport_s) | gameImport_s | |
MSG_WriteAngle8 (defined in gameImport_s) | gameImport_s | |
MSG_WriteBits (defined in gameImport_s) | gameImport_s | |
MSG_WriteByte (defined in gameImport_s) | gameImport_s | |
MSG_WriteChar (defined in gameImport_s) | gameImport_s | |
MSG_WriteCoord (defined in gameImport_s) | gameImport_s | |
MSG_WriteDir (defined in gameImport_s) | gameImport_s | |
MSG_WriteFloat (defined in gameImport_s) | gameImport_s | |
MSG_WriteLong (defined in gameImport_s) | gameImport_s | |
MSG_WriteShort (defined in gameImport_s) | gameImport_s | |
MSG_WriteString (defined in gameImport_s) | gameImport_s | |
MSG_WriteSVC (defined in gameImport_s) | gameImport_s | |
NextCvar (defined in gameImport_s) | gameImport_s | |
numDebugLines (defined in gameImport_s) | gameImport_s | |
numDebugStrings (defined in gameImport_s) | gameImport_s | |
NumHeadModels (defined in gameImport_s) | gameImport_s | |
NumHeadSkins (defined in gameImport_s) | gameImport_s | |
PointBrushnum (defined in gameImport_s) | gameImport_s | |
pointcontents (defined in gameImport_s) | gameImport_s | |
Popmenu (defined in gameImport_s) | gameImport_s | |
Printf (defined in gameImport_s) | gameImport_s | |
PrintfClient | gameImport_s | |
Pushmenu (defined in gameImport_s) | gameImport_s | |
pvssoundindex (defined in gameImport_s) | gameImport_s | |
S_IsSoundPlaying (defined in gameImport_s) | gameImport_s | |
SanitizeName (defined in gameImport_s) | gameImport_s | |
SendConsoleCommand (defined in gameImport_s) | gameImport_s | |
SendServerCommand (defined in gameImport_s) | gameImport_s | |
SetBroadcastAll (defined in gameImport_s) | gameImport_s | |
SetBroadcastHearable (defined in gameImport_s) | gameImport_s | |
SetBroadcastVisible (defined in gameImport_s) | gameImport_s | |
SetBrushModel (defined in gameImport_s) | gameImport_s | |
setConfigstring (defined in gameImport_s) | gameImport_s | |
SetFarPlane (defined in gameImport_s) | gameImport_s | |
SetLightStyle (defined in gameImport_s) | gameImport_s | |
setmodel (defined in gameImport_s) | gameImport_s | |
SetSkyPortal (defined in gameImport_s) | gameImport_s | |
SetUserinfo (defined in gameImport_s) | gameImport_s | |
Showmenu (defined in gameImport_s) | gameImport_s | |
ShowMouseCursor (defined in gameImport_s) | gameImport_s | |
SightTrace (defined in gameImport_s) | gameImport_s | |
SightTraceEntity (defined in gameImport_s) | gameImport_s | |
Sound (defined in gameImport_s) | gameImport_s | |
SoundAmplitudes (defined in gameImport_s) | gameImport_s | |
soundindex (defined in gameImport_s) | gameImport_s | |
SoundLength (defined in gameImport_s) | gameImport_s | |
StopSound (defined in gameImport_s) | gameImport_s | |
Surface_NameToNum (defined in gameImport_s) | gameImport_s | |
Surface_NumToName (defined in gameImport_s) | gameImport_s | |
Tag_NameForNum (defined in gameImport_s) | gameImport_s | |
Tag_NumForName (defined in gameImport_s) | gameImport_s | |
TIKI_CalculateBounds (defined in gameImport_s) | gameImport_s | |
TIKI_GetSkeletor (defined in gameImport_s) | gameImport_s | |
TIKI_IsOnGroundInternal (defined in gameImport_s) | gameImport_s | |
TIKI_NameForNum (defined in gameImport_s) | gameImport_s | |
TIKI_NumAnims (defined in gameImport_s) | gameImport_s | |
TIKI_NumSurfaces (defined in gameImport_s) | gameImport_s | |
TIKI_NumTags (defined in gameImport_s) | gameImport_s | |
TIKI_OrientationInternal (defined in gameImport_s) | gameImport_s | |
TIKI_RegisterModel (defined in gameImport_s) | gameImport_s | |
TIKI_SetPoseInternal (defined in gameImport_s) | gameImport_s | |
TIKI_TransformInternal (defined in gameImport_s) | gameImport_s | |
trace (defined in gameImport_s) | gameImport_s | |
unlinkentity (defined in gameImport_s) | gameImport_s |