|
OpenMoHAA 0.83.0
|
This is the complete list of members for gameImport_s, including all inherited members.
| AddCommand (defined in gameImport_s) | gameImport_s | |
| AddSvsTimeFixup (defined in gameImport_s) | gameImport_s | |
| AdjustAreaPortalState (defined in gameImport_s) | gameImport_s | |
| Alias_Add (defined in gameImport_s) | gameImport_s | |
| Alias_Clear (defined in gameImport_s) | gameImport_s | |
| Alias_Dump (defined in gameImport_s) | gameImport_s | |
| Alias_FindRandom (defined in gameImport_s) | gameImport_s | |
| Alias_UpdateDialog (defined in gameImport_s) | gameImport_s | |
| Anim_AngularDelta (defined in gameImport_s) | gameImport_s | |
| Anim_AngularDeltaOverTime (defined in gameImport_s) | gameImport_s | |
| Anim_CrossTime (defined in gameImport_s) | gameImport_s | |
| Anim_Delta (defined in gameImport_s) | gameImport_s | |
| Anim_DeltaOverTime (defined in gameImport_s) | gameImport_s | |
| Anim_Flags (defined in gameImport_s) | gameImport_s | |
| Anim_FlagsSkel (defined in gameImport_s) | gameImport_s | |
| Anim_Frametime (defined in gameImport_s) | gameImport_s | |
| Anim_HasCommands (defined in gameImport_s) | gameImport_s | |
| Anim_HasCommands_Client (defined in gameImport_s) | gameImport_s | |
| Anim_HasDelta (defined in gameImport_s) | gameImport_s | |
| Anim_NameForNum (defined in gameImport_s) | gameImport_s | |
| Anim_NumForName (defined in gameImport_s) | gameImport_s | |
| Anim_NumFrames (defined in gameImport_s) | gameImport_s | |
| Anim_Random (defined in gameImport_s) | gameImport_s | |
| Anim_Time (defined in gameImport_s) | gameImport_s | |
| ArchiveLevel (defined in gameImport_s) | gameImport_s | |
| AreaEntities (defined in gameImport_s) | gameImport_s | |
| AreaForPoint (defined in gameImport_s) | gameImport_s | |
| AreasConnected (defined in gameImport_s) | gameImport_s | |
| Argc (defined in gameImport_s) | gameImport_s | |
| Args (defined in gameImport_s) | gameImport_s | |
| Argv (defined in gameImport_s) | gameImport_s | |
| CalcCRC (defined in gameImport_s) | gameImport_s | |
| centerprintf (defined in gameImport_s) | gameImport_s | |
| CL_LV_ConvertString (defined in gameImport_s) | gameImport_s | |
| clearmodel (defined in gameImport_s) | gameImport_s | |
| ClearResource (defined in gameImport_s) | gameImport_s | |
| ClipToEntity (defined in gameImport_s) | gameImport_s | |
| CM_GetHitLocationInfo (defined in gameImport_s) | gameImport_s | |
| CM_GetHitLocationInfoSecondary (defined in gameImport_s) | gameImport_s | |
| CM_VisualObfuscation (defined in gameImport_s) | gameImport_s | |
| Cvar_CheckRange (defined in gameImport_s) | gameImport_s | |
| Cvar_Find (defined in gameImport_s) | gameImport_s | |
| Cvar_Get (defined in gameImport_s) | gameImport_s | |
| cvar_set (defined in gameImport_s) | gameImport_s | |
| cvar_set2 (defined in gameImport_s) | gameImport_s | |
| DebugGraph (defined in gameImport_s) | gameImport_s | |
| DebugLines (defined in gameImport_s) | gameImport_s | |
| DebugPrintf (defined in gameImport_s) | gameImport_s | |
| DebugStrings (defined in gameImport_s) | gameImport_s | |
| DPrintf (defined in gameImport_s) | gameImport_s | |
| DPrintf2 (defined in gameImport_s) | gameImport_s | |
| DropClient (defined in gameImport_s) | gameImport_s | |
| Error (defined in gameImport_s) | gameImport_s | |
| ExecuteConsoleCommand (defined in gameImport_s) | gameImport_s | |
| Frame_Commands (defined in gameImport_s) | gameImport_s | |
| Frame_Commands_Client (defined in gameImport_s) | gameImport_s | |
| Free (defined in gameImport_s) | gameImport_s | |
| FS_CanonicalFilename (defined in gameImport_s) | gameImport_s | |
| FS_FCloseFile (defined in gameImport_s) | gameImport_s | |
| FS_FileNewer (defined in gameImport_s) | gameImport_s | |
| FS_Flush (defined in gameImport_s) | gameImport_s | |
| FS_FOpenFile (defined in gameImport_s) | gameImport_s | |
| FS_FOpenFileAppend (defined in gameImport_s) | gameImport_s | |
| FS_FOpenFileWrite (defined in gameImport_s) | gameImport_s | |
| FS_FreeFile (defined in gameImport_s) | gameImport_s | |
| FS_FreeFileList (defined in gameImport_s) | gameImport_s | |
| FS_ListFiles (defined in gameImport_s) | gameImport_s | |
| FS_PrepFileWrite (defined in gameImport_s) | gameImport_s | |
| FS_Read (defined in gameImport_s) | gameImport_s | |
| FS_ReadFile (defined in gameImport_s) | gameImport_s | |
| FS_Seek (defined in gameImport_s) | gameImport_s | |
| FS_Tell (defined in gameImport_s) | gameImport_s | |
| FS_Write (defined in gameImport_s) | gameImport_s | |
| FS_WriteFile (defined in gameImport_s) | gameImport_s | |
| fsDebug (defined in gameImport_s) | gameImport_s | |
| GameDir (defined in gameImport_s) | gameImport_s | |
| GetArchiveFileName (defined in gameImport_s) | gameImport_s | |
| getConfigstring (defined in gameImport_s) | gameImport_s | |
| GetHeadModel (defined in gameImport_s) | gameImport_s | |
| GetHeadSkin (defined in gameImport_s) | gameImport_s | |
| GetShader (defined in gameImport_s) | gameImport_s | |
| GetUserinfo (defined in gameImport_s) | gameImport_s | |
| GlobalAlias_Add (defined in gameImport_s) | gameImport_s | |
| GlobalAlias_Clear (defined in gameImport_s) | gameImport_s | |
| GlobalAlias_Dump (defined in gameImport_s) | gameImport_s | |
| GlobalAlias_FindRandom (defined in gameImport_s) | gameImport_s | |
| Hidemenu (defined in gameImport_s) | gameImport_s | |
| HideMouseCursor (defined in gameImport_s) | gameImport_s | |
| HitEntity (defined in gameImport_s) | gameImport_s | |
| HudDrawAlign (defined in gameImport_s) | gameImport_s | |
| HudDrawAlpha (defined in gameImport_s) | gameImport_s | |
| HudDrawColor (defined in gameImport_s) | gameImport_s | |
| HudDrawFont (defined in gameImport_s) | gameImport_s | |
| HudDrawRect (defined in gameImport_s) | gameImport_s | |
| HudDrawShader (defined in gameImport_s) | gameImport_s | |
| HudDrawString (defined in gameImport_s) | gameImport_s | |
| HudDrawVirtualSize (defined in gameImport_s) | gameImport_s | |
| imageindex (defined in gameImport_s) | gameImport_s | |
| InPVS (defined in gameImport_s) | gameImport_s | |
| itemindex (defined in gameImport_s) | gameImport_s | |
| Key_GetKeysForCommand (defined in gameImport_s) | gameImport_s | |
| Key_KeynumToBindString (defined in gameImport_s) | gameImport_s | |
| Key_StringToKeynum (defined in gameImport_s) | gameImport_s | |
| KickClientForReason (defined in gameImport_s) | gameImport_s | |
| linkentity (defined in gameImport_s) | gameImport_s | |
| LoadResource (defined in gameImport_s) | gameImport_s | |
| LocateGameData (defined in gameImport_s) | gameImport_s | |
| locationprintf (defined in gameImport_s) | gameImport_s | |
| LV_ConvertString (defined in gameImport_s) | gameImport_s | |
| Malloc (defined in gameImport_s) | gameImport_s | |
| MapTime (defined in gameImport_s) | gameImport_s | |
| Milliseconds (defined in gameImport_s) | gameImport_s | |
| ModelBoundsFromName (defined in gameImport_s) | gameImport_s | |
| modeltiki (defined in gameImport_s) | gameImport_s | |
| modeltikianim (defined in gameImport_s) | gameImport_s | |
| MSG_EndCGM (defined in gameImport_s) | gameImport_s | |
| MSG_SetClient (defined in gameImport_s) | gameImport_s | |
| MSG_StartCGM (defined in gameImport_s) | gameImport_s | |
| MSG_WriteAngle16 (defined in gameImport_s) | gameImport_s | |
| MSG_WriteAngle8 (defined in gameImport_s) | gameImport_s | |
| MSG_WriteBits (defined in gameImport_s) | gameImport_s | |
| MSG_WriteByte (defined in gameImport_s) | gameImport_s | |
| MSG_WriteChar (defined in gameImport_s) | gameImport_s | |
| MSG_WriteCoord (defined in gameImport_s) | gameImport_s | |
| MSG_WriteDir (defined in gameImport_s) | gameImport_s | |
| MSG_WriteFloat (defined in gameImport_s) | gameImport_s | |
| MSG_WriteLong (defined in gameImport_s) | gameImport_s | |
| MSG_WriteShort (defined in gameImport_s) | gameImport_s | |
| MSG_WriteString (defined in gameImport_s) | gameImport_s | |
| MSG_WriteSVC (defined in gameImport_s) | gameImport_s | |
| NextCvar (defined in gameImport_s) | gameImport_s | |
| numDebugLines (defined in gameImport_s) | gameImport_s | |
| numDebugStrings (defined in gameImport_s) | gameImport_s | |
| NumHeadModels (defined in gameImport_s) | gameImport_s | |
| NumHeadSkins (defined in gameImport_s) | gameImport_s | |
| PointBrushnum (defined in gameImport_s) | gameImport_s | |
| pointcontents (defined in gameImport_s) | gameImport_s | |
| Popmenu (defined in gameImport_s) | gameImport_s | |
| Printf (defined in gameImport_s) | gameImport_s | |
| PrintfClient | gameImport_s | |
| Pushmenu (defined in gameImport_s) | gameImport_s | |
| pvssoundindex (defined in gameImport_s) | gameImport_s | |
| S_IsSoundPlaying (defined in gameImport_s) | gameImport_s | |
| SanitizeName (defined in gameImport_s) | gameImport_s | |
| SendConsoleCommand (defined in gameImport_s) | gameImport_s | |
| SendServerCommand (defined in gameImport_s) | gameImport_s | |
| SetBroadcastAll (defined in gameImport_s) | gameImport_s | |
| SetBroadcastHearable (defined in gameImport_s) | gameImport_s | |
| SetBroadcastVisible (defined in gameImport_s) | gameImport_s | |
| SetBrushModel (defined in gameImport_s) | gameImport_s | |
| setConfigstring (defined in gameImport_s) | gameImport_s | |
| SetFarPlane (defined in gameImport_s) | gameImport_s | |
| SetLightStyle (defined in gameImport_s) | gameImport_s | |
| setmodel (defined in gameImport_s) | gameImport_s | |
| SetSkyPortal (defined in gameImport_s) | gameImport_s | |
| SetUserinfo (defined in gameImport_s) | gameImport_s | |
| Showmenu (defined in gameImport_s) | gameImport_s | |
| ShowMouseCursor (defined in gameImport_s) | gameImport_s | |
| SightTrace (defined in gameImport_s) | gameImport_s | |
| SightTraceEntity (defined in gameImport_s) | gameImport_s | |
| Sound (defined in gameImport_s) | gameImport_s | |
| SoundAmplitudes (defined in gameImport_s) | gameImport_s | |
| soundindex (defined in gameImport_s) | gameImport_s | |
| SoundLength (defined in gameImport_s) | gameImport_s | |
| StopSound (defined in gameImport_s) | gameImport_s | |
| Surface_NameToNum (defined in gameImport_s) | gameImport_s | |
| Surface_NumToName (defined in gameImport_s) | gameImport_s | |
| Tag_NameForNum (defined in gameImport_s) | gameImport_s | |
| Tag_NumForName (defined in gameImport_s) | gameImport_s | |
| TIKI_CalculateBounds (defined in gameImport_s) | gameImport_s | |
| TIKI_GetSkeletor (defined in gameImport_s) | gameImport_s | |
| TIKI_IsOnGroundInternal (defined in gameImport_s) | gameImport_s | |
| TIKI_NameForNum (defined in gameImport_s) | gameImport_s | |
| TIKI_NumAnims (defined in gameImport_s) | gameImport_s | |
| TIKI_NumSurfaces (defined in gameImport_s) | gameImport_s | |
| TIKI_NumTags (defined in gameImport_s) | gameImport_s | |
| TIKI_OrientationInternal (defined in gameImport_s) | gameImport_s | |
| TIKI_RegisterModel (defined in gameImport_s) | gameImport_s | |
| TIKI_SetPoseInternal (defined in gameImport_s) | gameImport_s | |
| TIKI_TransformInternal (defined in gameImport_s) | gameImport_s | |
| trace (defined in gameImport_s) | gameImport_s | |
| unlinkentity (defined in gameImport_s) | gameImport_s |