29 gsi_bool mIsGameAuthenticated;
30 char mGameName[SAKEI_GAME_NAME_LENGTH + 1];
32 char mSecretKey[SAKEI_SECRET_KEY_LENGTH + 1];
34 gsi_bool mIsProfileAuthenticated;
36 char mLoginTicket[SAKEI_LOGIN_TICKET_LENGTH + 1];
38 SAKEStartRequestResult mStartRequestResult;