6#include "../common/gsCommon.h"
13#define MAX_REGISTERED_KEYS 254
14#define NUM_RESERVED_KEYS 50
23#define GAMEVARIANT_KEY 7
24#define NUMPLAYERS_KEY 8
26#define MAXPLAYERS_KEY 10
27#define GAMEMODE_KEY 11
28#define TEAMPLAY_KEY 12
29#define FRAGLIMIT_KEY 13
30#define TEAMFRAGLIMIT_KEY 14
31#define TIMEELAPSED_KEY 15
32#define TIMELIMIT_KEY 16
33#define ROUNDTIME_KEY 17
34#define ROUNDELAPSED_KEY 18
35#define PASSWORD_KEY 19
46#define NN_GROUP_ID_KEY 30
56 #define qr2_register_key qr2_register_keyA
58 #define qr2_register_key qr2_register_keyW
61extern const char *qr2_registered_key_list[];
62void qr2_register_key(
int keyid,
const gsi_char *key);
68void qr2_internal_key_list_append(
char* theKey);
69void qr2_internal_key_list_free();
72gsi_bool qr2_internal_is_master_only_key(
const char * keyname);
76void qr2_register_keyA(
int keyid,
const char *key);
77void qr2_register_keyW(
int keyid,
const unsigned short *key);