OpenMoHAA
0.82.0
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gt2aParse.h
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/*
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GameSpy GT2 SDK
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GT2Action - sample app
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Dan "Mr. Pants" Schoenblum
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dan@gamespy.com
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Copyright 2000 GameSpy Industries, Inc
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*/
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#ifndef _GT2APARSE_H_
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#define _GT2APARSE_H_
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// Search the input for "\key\".
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// Returns the value following the key,
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// or NULL if the key wasn't found.
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// If key is NULL, returns the first key
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// in input, or NULL if there's an error.
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char
* ParseKeyValue
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(
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char
* input,
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const
char
* key
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);
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#endif
code
gamespy
gt2
gt2action
gt2aParse.h
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