OpenMoHAA 0.82.0
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gt2aDisplay.h
1/*
2GameSpy GT2 SDK
3GT2Action - sample app
4Dan "Mr. Pants" Schoenblum
5dan@gamespy.com
6
7Copyright 2000 GameSpy Industries, Inc
8
9*/
10
11#ifndef _GT2ADISPLAY_H_
12#define _GT2ADISPLAY_H_
13
14extern GT2Bool fullScreen;
15
16extern GT2Bool DrawGraphsOption;
17extern GT2Bool DrawUpdateTimeOption;
18extern GT2Bool DrawUpdateLengthOption;
19extern GT2Bool DrawFrameTimeOption;
20extern GT2Bool DrawMarksOption;
21extern GT2Bool DrawFPSOption;
22extern GT2Bool DrawWithPredictionOption;
23extern GT2Bool DrawBackgroundOption;
24extern GT2Bool DrawStarsOption;
25extern GT2Bool DrawBoundingCirclesOption;
26extern GT2Bool DrawRadarOption;
27extern float RadarScaleOption;
28extern float RadarPointScaleOption;
29extern GT2Bool ViewClippingOption;
30
31extern int screenWidth;
32extern int screenHeight;
33
34void InitializeDisplay
35(
36 void
37);
38
39void ShutdownDisplay
40(
41 void
42);
43
44void DisplayThink
45(
46 unsigned long now
47);
48
49void DisplayChat
50(
51 const char * message
52);
53
54#endif