4#include "gsStringUtil.h"
11#define GSIStartAvailableCheck GSIStartAvailableCheckA
13#define GSIStartAvailableCheck GSIStartAvailableCheckW
18extern char GSIACHostname[64];
26 GSIACTemporarilyUnavailable
31void GSIStartAvailableCheck(
const gsi_char * gamename);
40GSIACResult GSIAvailableCheckThink(
void);
44void GSICancelAvailableCheck(
void);
47extern GSIACResult __GSIACResult;
48extern char __GSIACGamename[64];