27class DamageModel :
public Animate
31 EntityPtr boundingBoxEnt;
34 CLASS_PROTOTYPE(DamageModel);
40 void Setup(
Event *ev);
41 void Damaged(
Event *ev);
42 void Killed(
Event *ev)
override;
43 void KillTrace(
Event *ev);
44 void SpawnOrientedBoundingBox(
Event *ev);
45 void EventSetKillThread(
Event *ev);
47 void Archive(
Archiver& arc)
override;