30void CM_LoadMap(
const char *name, qboolean clientload,
int *checksum);
31void CM_ClearMap(
void );
32clipHandle_t CM_InlineModel(
int index );
33clipHandle_t CM_TempBoxModel(
const vec3_t mins,
const vec3_t maxs,
int contents );
35void CM_ModelBounds( clipHandle_t model, vec3_t mins, vec3_t maxs );
36void CM_ModelBoundsFromName(
const char *name, vec3_t mins, vec3_t maxs );
38byte *CM_VisibilityPointer(
void );
40void CM_PrintBSPFileSizes(
void );
42int CM_NumClusters (
void);
43int CM_NumInlineModels(
void );
44char *CM_EntityString(
void );
45const char *CM_MapTime(
void );
48int CM_PointContents(
const vec3_t p, clipHandle_t model );
49int CM_PointBrushNum(
const vec3_t p, clipHandle_t model );
50int CM_TransformedPointContents(
const vec3_t p, clipHandle_t model,
const vec3_t origin,
const vec3_t angles );
52qboolean CM_BoxSightTrace(
const vec3_t start,
const vec3_t end,
53 const vec3_t mins,
const vec3_t maxs,
54 clipHandle_t model,
int brushmask, qboolean cylinder );
55qboolean CM_TransformedBoxSightTrace(
const vec3_t start,
const vec3_t end,
56 const vec3_t mins,
const vec3_t maxs,
57 clipHandle_t model,
int brushmask,
const vec3_t origin,
const vec3_t angles, qboolean cylinder );
58void CM_BoxTrace (
trace_t *results,
const vec3_t start,
const vec3_t end,
59 const vec3_t mins,
const vec3_t maxs,
60 clipHandle_t model,
int brushmask,
int cylinder );
61void CM_TransformedBoxTrace(
trace_t *results,
const vec3_t start,
const vec3_t end,
62 const vec3_t mins,
const vec3_t maxs,
63 clipHandle_t model,
int brushmask,
64 const vec3_t origin,
const vec3_t angles,
int cylinder );
66byte *CM_ClusterPVS (
int cluster);
68int CM_PointLeafnum(
const vec3_t p );
72int CM_BoxLeafnums(
const vec3_t mins,
const vec3_t maxs,
int *list,
73 int listsize,
int *lastLeaf );
75int CM_LeafCluster (
int leafnum);
76int CM_LeafArea (
int leafnum);
78void CM_AdjustAreaPortalState(
int area1,
int area2, qboolean open );
79void CM_ResetAreaPortals(
void );
80void CM_WritePortalState( fileHandle_t f );
81void CM_ReadPortalState( fileHandle_t f );
82int CM_AreaForPoint( vec3_t vPos );
83qboolean CM_AreasConnected(
int area1,
int area2 );
85int CM_WriteAreaBits(
byte *buffer,
int area );
87qboolean CM_inPVS( vec3_t p1, vec3_t p2 );
88qboolean CM_LeafInPVS(
int leaf1,
int leaf2 );
90baseshader_t *CM_ShaderPointer(
int iShaderNum );
93int CM_LerpTag(
orientation_t *tag, clipHandle_t model,
int startFrame,
int endFrame,
94 float frac,
const char *tagName );
98int CM_MarkFragments(
int numPoints,
const vec3_t *points,
const vec3_t projection,
99 int maxPoints, vec3_t pointBuffer,
int maxFragments,
markFragment_t *fragmentBuffer );
102void CM_DrawDebugSurface(
void (*drawPoly)(
int color,
int numPoints,
float *points) );
105const char *CM_GetHitLocationInfo(
int i_iLocation,
float *o_fRadius, vec3_t o_vOffset );
106const char *CM_GetHitLocationInfoSecondary(
int i_iLocation,
float *o_fRadius, vec3_t o_vOffset );
109float CM_VisualObfuscation(
const vec3_t start,
const vec3_t end);
Definition q_shared.h:1493
Definition q_shared.h:1524
Definition q_shared.h:1452