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OpenMoHAA 0.83.0
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This is the complete list of members for gameLump_c, including all inherited members.
| buffer (defined in gameLump_c) | gameLump_c | |
| FreeLump() (defined in gameLump_c) | gameLump_c | |
| gameLump_c() (defined in gameLump_c) | gameLump_c | inline |
| gameLump_c(void *inBuffer, int inLength) (defined in gameLump_c) | gameLump_c | inline |
| gameLump_c(const gameLump_c &)=delete (defined in gameLump_c) | gameLump_c | |
| gameLump_c(gameLump_c &&other) noexcept (defined in gameLump_c) | gameLump_c | |
| length (defined in gameLump_c) | gameLump_c | |
| LoadLump(fileHandle_t handle, const lump_t &lump) (defined in gameLump_c) | gameLump_c | static |
| operator=(const gameLump_c &)=delete (defined in gameLump_c) | gameLump_c | |
| operator=(gameLump_c &&other) noexcept (defined in gameLump_c) | gameLump_c | |
| ~gameLump_c() (defined in gameLump_c) | gameLump_c |