OpenMoHAA 0.82.0
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TriggerSecret Member List

This is the complete list of members for TriggerSecret, including all inherited members.

_ClassInfo_ (defined in Class)Classstatic
_newInstance(void) (defined in Class)Classstatic
aaccel (defined in Entity)Entity
absmax (defined in Entity)Entity
absmin (defined in Entity)Entity
accel (defined in Entity)Entity
Activate(Event *ev) (defined in TriggerSecret)TriggerSecret
ActivateTargets(Event *ev) (defined in Trigger)Trigger
activator (defined in Trigger)Triggerprotected
addAngles(Vector add) (defined in Entity)Entityvirtual
AddImmunity(Event *ev) (defined in Entity)Entityvirtual
addOrigin(Vector org) (defined in Entity)Entityvirtual
AddToSoundManager(Event *ev) (defined in Entity)Entity
AIDontFace(void) const (defined in Entity)Entityvirtual
alpha(void) (defined in Entity)Entityinline
AlwaysDraw(Event *ev) (defined in Entity)Entity
angles (defined in SimpleEntity)SimpleEntity
angular_delta (defined in Animate)Animate
Animate() (defined in Animate)Animate
AnimDoneEvent(int slot=0) (defined in Animate)Animateinline
AnimFinished(int slot=0) (defined in Animate)Animatevirtual
animFlags (defined in Animate)Animateprotected
AnimName(int slot=0) (defined in Animate)Animate
AnimTime(int slot=0) (defined in Animate)Animate
animtimes (defined in Animate)Animateprotected
Archive(Archiver &arc) override (defined in Trigger)Triggervirtual
AreasConnected(const Entity *other) (defined in Entity)Entityinline
attach(int parent_entity_num, int tag_num, qboolean use_angles=qtrue, Vector attach_offset=Vector("0 0 0")) (defined in Entity)Entity
AttachedModelAnimEvent(Event *ev) (defined in Entity)Entity
AttachEvent(Event *ev) (defined in Entity)Entity
AttachModelEvent(Event *ev) (defined in Entity)Entity
AutoArchiveModel(void) (defined in Entity)Entityvirtual
avelocity (defined in Entity)Entity
BecomeNonSolid(Event *ev) (defined in Entity)Entity
BecomeSolid(Event *ev) (defined in Entity)Entity
bind(Entity *master, qboolean use_my_angles=qfalse) (defined in Entity)Entityvirtual
bind_use_my_angles (defined in Entity)Entity
BindEvent(Event *ev) (defined in Entity)Entity
bindmaster (defined in Entity)Entity
BlocksAIMovement() const (defined in Entity)Entityvirtual
BroadcastAIEvent(int iType=AI_EVENT_MISC, float rad=SOUND_RADIUS) (defined in Entity)Entity
BroadcastAIEvent(Event *ev) (defined in Entity)Entity
CalcBlend(void) (defined in Entity)Entityvirtual
CancelEventsOfType(Event *ev) (defined in Listener)Listener
CancelEventsOfType(Event &ev) (defined in Listener)Listener
CancelFlaggedEvents(int flags) (defined in Listener)Listener
CancelPendingEvents(void) (defined in Listener)Listener
CanSee(Event *ev) (defined in Entity)Entity
CanSee(Entity *ent, float fov, float vision_distance, bool bNoEnts=false) (defined in Entity)Entityvirtual
CanSee(const Vector &org, float fov, float vision_distance, bool bNoEnts=false) (defined in Entity)Entityvirtual
CanSeeInternal(Event *ev, bool bNoEnts) (defined in Entity)Entity
CanSeeNoEnts(Event *ev) (defined in Entity)Entity
Censor(Event *ev) (defined in Entity)Entity
centroid (defined in SimpleEntity)SimpleEntity
CheckEventFlags(Event *event) (defined in Entity)Entity
CheckGround(void) (defined in Entity)Entityvirtual
children (defined in Entity)Entity
Class() (defined in Class)Class
CLASS_PROTOTYPE(TriggerSecret) (defined in TriggerSecret)TriggerSecret
CLASS_PROTOTYPE(TriggerOnce) (defined in TriggerOnce)TriggerOnce
CLASS_PROTOTYPE(Trigger) (defined in Trigger)Trigger
CLASS_PROTOTYPE(Animate) (defined in Animate)Animate
CLASS_PROTOTYPE(Entity) (defined in Entity)Entity
CLASS_PROTOTYPE(SimpleEntity) (defined in SimpleEntity)SimpleEntity
CLASS_PROTOTYPE(Listener) (defined in Listener)Listener
ClassInfo (defined in Class)Classstatic
classinfo(void) const (defined in Class)Classvirtual
classinfostatic(void) (defined in Class)Classstatic
ClassnameEvent(Event *ev) (defined in Entity)Entity
ClearAnimSlot(int slot) (defined in Entity)Entity
ClearSafePointers() (defined in Class)Classprotected
client (defined in Entity)Entity
ClientSound(Event *ev) (defined in Animate)Animate
ClientThink(void) (defined in Entity)Entityvirtual
CommandDelay(Event *ev) (defined in Listener)Listener
ConnectPaths(void) (defined in Entity)Entity
count (defined in Trigger)Triggerprotected
CurrentAnim(int slot=0) const override (defined in Animate)Animatevirtual
CurrentTime(int slot=0) const override (defined in Animate)Animateinlinevirtual
Damage(Entity *inflictor, Entity *attacker, float damage, Vector position, Vector direction, Vector normal, int knockback, int flags, int meansofdeath, int location=-1) (defined in Entity)Entity
damage_debounce_time (defined in Entity)Entity
damage_type (defined in Entity)Entity
DamageEvent(Event *ev) override (defined in Trigger)Triggervirtual
DamageSkin(trace_t *trace, float damage) (defined in Entity)Entity
DamageType(Event *ev) (defined in Entity)Entity
deadflag (defined in Entity)Entity
DeathSink(Event *ev) (defined in Entity)Entity
DeathSinkStart(Event *ev) (defined in Entity)Entity
delay (defined in Trigger)Triggerprotected
delegate_damage (defined in Entity)Entity
delegate_gotKill (defined in Entity)Entity
delegate_killed (defined in Entity)Entity
Delete(void) (defined in Entity)Entityvirtual
detach(void) (defined in Entity)Entity
detach_at_death (defined in Entity)Entity
DetachAllChildren(Event *ev) (defined in Entity)Entity
DetachEvent(Event *ev) (defined in Entity)Entity
DisconnectPaths(void) (defined in Entity)Entity
DistanceTo(Vector pos) const (defined in Entity)Entityinline
DistanceTo(Entity *ent) const (defined in Entity)Entityinline
DoExitCommands(int slot=0) (defined in Animate)Animate
DoForceActivate(void) (defined in Entity)Entity
doneEvents (defined in Animate)Animateprotected
DrawBoundingBox(int showbboxes) (defined in Entity)Entity
droptofloor(float maxfall) (defined in Entity)Entity
DropToFloorEvent(Event *ev) (defined in Entity)Entity
DuckableGlueEvent(Event *ev) (defined in Entity)Entity
DumpAnimInfo() (defined in Animate)Animatevirtual
edgeTriggered (defined in Trigger)Triggerprotected
edict (defined in Entity)Entity
Effects(Event *ev) (defined in Entity)Entity
EndFrame(void) (defined in Entity)Entityvirtual
enemy (defined in Entity)Entity
entflags (defined in SimpleEntity)SimpleEntity
Entity() (defined in Entity)Entity
entnum (defined in Entity)Entity
error(const char *function, const char *format,...) const (defined in Class)Class
EventConnectPaths(Event *ev) (defined in Entity)Entity
EventDisconnectPaths(Event *ev) (defined in Entity)Entity
EventDMRealismModeCommand(Event *ev) (defined in Entity)Entity
EventGetActivator(Event *ev) (defined in Trigger)Trigger
EventGetClassname(Event *ev) (defined in Entity)Entity
EventGetEntnum(Event *ev) (defined in Entity)Entity
EventGetMaxHealth(Event *ev) (defined in Entity)Entity
EventGetNormalHealth(Event *ev) (defined in Entity)Entity
EventGetRadnum(Event *ev) (defined in Entity)Entity
EventGetRotatedBbox(Event *ev) (defined in Entity)Entity
EventHideModel(Event *ev) (defined in Entity)Entity
EventInheritsFrom(Event *ev) (defined in Listener)Listener
EventInPVS(Event *ev) (defined in Entity)Entity
EventIsInheritedBy(Event *ev) (defined in Listener)Listener
EventIsLoopingAnim(Event *ev) (defined in Animate)Animate
EventMovementStealth(Event *ev) (defined in Entity)Entity
EventMultiPlayerCommand(Event *ev) (defined in Entity)Entity
EventNormalDamage(Event *ev) (defined in Entity)Entity
EventPauseAnim(Event *ev) (defined in Animate)Animate
EventPending(Event &ev) (defined in Listener)Listener
EventPlayerSpawn(Event *ev) (defined in Animate)Animate
EventPlayerSpawnUtility(Event *ev) (defined in Animate)Animate
EventQuitTeam(Event *ev) (defined in Entity)Entity
EventRealismModeCommand(Event *ev) (defined in Entity)Entity
EventRevive(Event *ev) (defined in Entity)Entity
EventSetCount(Event *ev) (defined in Trigger)Trigger
EventSetDelay(Event *ev) (defined in Trigger)Trigger
EventSetHealthOnly(Event *ev) (defined in Entity)Entity
EventSetMaxHealth(Event *ev) (defined in Entity)Entity
EventSetMessage(Event *ev) (defined in Trigger)Trigger
EventSetNoise(Event *ev) (defined in Trigger)Trigger
EventSetRadnum(Event *ev) (defined in Entity)Entity
EventSetRotatedBbox(Event *ev) (defined in Entity)Entity
EventSetSyncTime(Event *ev) (defined in Animate)Animate
EventSetThread(Event *ev) (defined in Trigger)Trigger
EventSetWait(Event *ev) (defined in Trigger)Trigger
EventSetYawFromBone(Event *ev) (defined in Animate)Animate
EventShootableOnly(Event *ev) (defined in Entity)Entity
EventShowModel(Event *ev) (defined in Entity)Entity
EventSightTrace(Event *ev) (defined in Entity)Entity
EventSinglePlayerCommand(Event *ev) (defined in Entity)Entity
EventSoundDone(Event *ev) (defined in Entity)Entity
EventSPRealismModeCommand(Event *ev) (defined in Entity)Entity
EventSystemStarted (defined in Listener)Listenerstatic
EventTrace(Event *ev) (defined in Entity)Entity
EventUnbind(Event *ev) (defined in Entity)Entity
EventUnglue(Event *ev) (defined in Entity)Entity
EventVolumeDamage(Event *ev) (defined in Entity)Entity
Explosion(Event *ev) (defined in Entity)Entity
Fade(Event *ev) (defined in Entity)Entity
FadeIn(Event *ev) (defined in Entity)Entity
FadeNoRemove(Event *ev) (defined in Entity)Entity
FadeOut(Event *ev) (defined in Entity)Entity
Flags(Event *ev) (defined in Entity)Entity
flags (defined in Entity)Entity
ForceActivate(Event *ev) (defined in Entity)Entity
ForwardExec(Event *ev) (defined in Animate)Animate
FoundSecret(Event *ev) (defined in TriggerSecret)TriggerSecret
FovCheck(float *delta, float fovdot) (defined in Entity)Entity
frame_delta (defined in Animate)Animate
frametimes (defined in Animate)Animateprotected
getActivator(Entity *other) (defined in Trigger)Triggervirtual
GetAngleEvent(Event *ev) (defined in SimpleEntity)SimpleEntity
GetAngles(Event *ev) (defined in SimpleEntity)SimpleEntity
GetAVelocity(Event *ev) (defined in Entity)Entity
GetBrushModelEvent(Event *ev) (defined in Entity)Entityinline
GetCentroid(Event *ev) (defined in SimpleEntity)SimpleEntity
getClassID(void) const (defined in Class)Class
GetClassname(Event *ev) (defined in Listener)Listener
getClassname(void) const (defined in Class)Class
getContents(void) (defined in Entity)Entityinline
GetControllerAngles(int num) (defined in Entity)Entity
GetControllerAngles(Event *ev) (defined in Entity)Entity
GetControllerTag(int num) const (defined in Entity)Entity
GetCrossTime(int slot) (defined in Animate)Animate
GetEdgeTriggered(void) (defined in Trigger)Trigger
GetFlags(Event *event) const (defined in Listener)Listener
GetForwardVector(Event *ev) (defined in SimpleEntity)SimpleEntity
GetHealth(Event *ev) (defined in Entity)Entity
GetLeftVector(Event *ev) (defined in SimpleEntity)SimpleEntity
getLocalVector(Vector vec) (defined in Entity)Entity
GetLocalYawFromVector(Event *ev) (defined in Entity)Entity
GetMaxs(Event *ev) (defined in Entity)Entity
GetMins(Event *ev) (defined in Entity)Entity
getModel() const (defined in Entity)Entity
GetModelEvent(Event *ev) (defined in Entity)Entityinline
getMoveType(void) (defined in Entity)Entityinline
GetMultiFaceted(void) (defined in Trigger)Trigger
GetNormalTime(int slot=0) (defined in Animate)Animate
GetOrigin(Event *ev) (defined in SimpleEntity)SimpleEntity
getParentVector(Vector vec) (defined in Entity)Entityvirtual
GetRandomAlias(str name, AliasListNode_t **ret) (defined in Entity)Entityinline
GetRawTag(int tagnum, orientation_t *orient) (defined in Entity)Entity
GetRawTag(const char *tagname, orientation_t *orient) (defined in Entity)Entity
GetRightVector(Event *ev) (defined in SimpleEntity)SimpleEntity
GetScale(Event *ev) (defined in Entity)Entity
GetScriptOwner(void) (defined in Listener)Listenervirtual
getSolidType(void) (defined in Entity)Entityinline
getSuperclass(void) const (defined in Class)Class
GetSyncRate() (defined in Animate)Animateinline
GetSyncTime() (defined in Animate)Animateinline
GetTag(int tagnum, orientation_t *orient) (defined in Entity)Entity
GetTag(const char *name, orientation_t *orient) (defined in Entity)Entity
GetTag(int tagnum, Vector *pos, Vector *forward=NULL, Vector *left=NULL, Vector *up=NULL) (defined in Entity)Entity
GetTag(const char *name, Vector *pos, Vector *forward=NULL, Vector *left=NULL, Vector *up=NULL) (defined in Entity)Entity
GetTagAngles(Event *ev) (defined in Entity)Entity
GetTagPosition(Event *ev) (defined in Entity)Entity
GetTagPositionAndOrientation(str tagname, orientation_t *new_or) (defined in Entity)Entity
GetTagPositionAndOrientation(int tagnum, orientation_t *new_or) (defined in Entity)Entity
GetTarget(Event *ev) (defined in SimpleEntity)SimpleEntity
GetTargetname(Event *ev) (defined in SimpleEntity)SimpleEntity
GetTime(int slot=0) (defined in Animate)Animate
GetTriggerDir(void) (defined in Trigger)Trigger
GetUpVector(Event *ev) (defined in SimpleEntity)SimpleEntity
GetVelocity(Event *ev) (defined in Entity)Entity
GetWeight(int slot=0) (defined in Animate)Animateinline
GetYaw(Event *ev) (defined in Entity)Entity
GetYawOffset() (defined in Animate)Animate
GetZone(Event *ev) (defined in Entity)Entity
Ghost(Event *ev) (defined in Entity)Entity
GiveOxygen(float time) (defined in Entity)Entity
glue(Entity *master, qboolean use_my_angles=qtrue, qboolean can_duck=qfalse) (defined in Entity)Entityvirtual
GlueEvent(Event *ev) (defined in Entity)Entity
Gravity(Event *ev) (defined in Entity)Entity
gravity (defined in Entity)Entity
groundcontents (defined in Entity)Entity
groundentity (defined in Entity)Entity
groundplane (defined in Entity)Entity
HasAnim(const char *animname) (defined in Animate)Animate
HasVehicle(void) const (defined in Entity)Entityinlinevirtual
HealEvent(Event *ev) (defined in Entity)Entity
health (defined in Entity)Entity
hidden(void) (defined in Entity)Entityinline
hideModel(void) (defined in Entity)Entityinline
HitSky(trace_t *trace) (defined in Entity)Entityinlinevirtual
HitSky(void) (defined in Entity)Entityvirtual
HurtEvent(Event *ev) (defined in Entity)Entity
Immune(int meansofdeath) (defined in Entity)Entity
immunities (defined in Entity)Entity
inheritsFrom(ClassDef *c) const (defined in Class)Class
inheritsFrom(const char *name) const (defined in Class)Class
is_paused (defined in Animate)Animateprotected
isBoundTo(Entity *master) (defined in Entity)Entity
isClient(void) (defined in Entity)Entityinline
IsDead() const (defined in Entity)Entityvirtual
isInheritedBy(const char *name) const (defined in Class)Class
isInheritedBy(ClassDef *c) const (defined in Class)Class
IsInside(Event *ev) (defined in Entity)Entity
IsInside(Entity *e1) (defined in Entity)Entity
IsInZone(Event *ev) (defined in Entity)Entity
IsRepeatType(int slot) (defined in Animate)Animateinline
IsSubclassOfActor(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfAnimate(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfCamera(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfCrateObject(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfDoor(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfEntity(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfInventoryItem(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfItem(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfPathNode(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfPlayer(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfProjectile(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfSentient(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfSplinePath(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfTempWaypoint(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfTurretGun(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfVehicle(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfVehiclePoint(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfVehicleTank(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfVehicleTurretGun(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfWaypoint(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfWeapon(void) const (defined in SimpleEntity)SimpleEntity
IsTouching(Event *ev) (defined in Entity)Entity
IsTouching(Entity *e1) (defined in Entity)Entity
JoinTeam(Event *ev) (defined in Entity)Entity
joinTeam(Entity *teammember) (defined in Entity)Entity
Kill(Event *ev) (defined in Entity)Entity
KillAttach(Event *ev) (defined in Entity)Entity
Killed(Event *ev) (defined in Entity)Entityvirtual
KillTarget(void) (defined in Entity)Entityinline
killtarget (defined in Entity)Entity
LightBlue(Event *ev) (defined in Entity)Entity
LightGreen(Event *ev) (defined in Entity)Entity
LightOff(Event *ev) (defined in Entity)Entity
LightOn(Event *ev) (defined in Entity)Entity
LightRadius(Event *ev) (defined in Entity)Entity
lightRadius (defined in Entity)Entity
LightRed(Event *ev) (defined in Entity)Entity
LightStyle(Event *ev) (defined in Entity)Entity
link(void) (defined in Entity)Entity
Listener() (defined in Listener)Listener
localangles (defined in Entity)Entity
localorigin (defined in Entity)Entity
LoopSound(Event *ev) (defined in Entity)Entity
LoopSound(str sound_name, float volume=-1.0, float min_dist=-1.0, float max_dist=-1.0, float pitch=-1.0) (defined in Entity)Entity
m_bGlueAngles (defined in Entity)Entity
m_bGlueDuckable (defined in Entity)Entity
m_BlockedPaths (defined in Entity)Entity
m_iNumBlockedPaths (defined in Entity)Entity
m_iNumGlues (defined in Entity)Entity
m_pGlueMaster (defined in Entity)Entity
m_pGlues (defined in Entity)Entity
m_pGluesFlags (defined in Entity)Entity
m_Thread (defined in Trigger)Triggerprotected
MakeClayPidgeon(Event *ev) (defined in Entity)Entity
mass (defined in Entity)Entity
max_health (defined in Entity)Entity
maxs (defined in Entity)Entity
Message(void) (defined in Trigger)Trigger
message (defined in Trigger)Triggerprotected
mins (defined in Entity)Entity
model (defined in Entity)Entity
moveteam (defined in Entity)Entity
movetype (defined in Entity)Entity
MPrintf(const char *msg,...) (defined in Entity)Entity
multiFaceted (defined in Trigger)Triggerprotected
NeverDraw(Event *ev) (defined in Entity)Entity
NewAnim(int animnum, int slot=0, float weight=1.0f) (defined in Animate)Animate
NewAnim(int animnum, Event *endevent, int slot=0, float weight=1.0f) (defined in Animate)Animate
NewAnim(int animnum, Event &endevent, int slot=0, float weight=1.0f) (defined in Animate)Animate
NewAnim(const char *animname, int slot=0, float weight=1.0f) (defined in Animate)Animate
NewAnim(const char *animname, Event *endevent, int slot=0, float weight=1.0f) (defined in Animate)Animate
NewAnim(const char *animname, Event &endevent, int slot=0, float weight=1.0f) (defined in Animate)Animate
Next(void) (defined in SimpleEntity)SimpleEntity
NoDamageEvent(Event *ev) (defined in Entity)Entity
Noise(void) (defined in Trigger)Trigger
noise (defined in Trigger)Triggerprotected
NoLerpThisFrame(void) (defined in Entity)Entity
NormalDraw(Event *ev) (defined in Entity)Entity
NoTarget(Event *ev) (defined in Entity)Entity
NumAnims(void) (defined in Animate)Animate
numchildren (defined in Entity)Entity
NumFrames(int slot=0) (defined in Animate)Animateinline
operator delete(void *ptr) (defined in LightClass)LightClass
operator delete(void *ptr, void *placement) (defined in LightClass)LightClass
operator delete(void *ptr, T &placement) (defined in LightClass)LightClassinline
operator new(size_t s) (defined in LightClass)LightClass
operator new(size_t size, void *placement) (defined in LightClass)LightClass
operator new(size_t size, T &placement) (defined in LightClass)LightClassinline
orientation (defined in Entity)Entity
origin (defined in SimpleEntity)SimpleEntity
pain_finished (defined in Entity)Entity
PathnodeClaimRevoked(class PathNode *node) (defined in Entity)Entityvirtual
Pause(int slot=0, int pause=1) (defined in Animate)Animate
PauseSyncTime(int pause) (defined in Animate)Animateinline
pauseSyncTime (defined in Animate)Animateprotected
PlayNonPvsSound(const str &soundName, float volume=1) (defined in Entity)Entity
PostAnimate(void) override (defined in Animate)Animatevirtual
PostEvent(Event *ev, float delay, int flags=0) (defined in Listener)Listener
PostEvent(const Event &ev, float delay, int flags=0) (defined in Listener)Listener
PostponeAllEvents(float time) (defined in Listener)Listener
PostponeEvent(Event &ev, float time) (defined in Listener)Listener
Postthink(void) (defined in Entity)Entityvirtual
PreAnimate(void) override (defined in Animate)Animatevirtual
ProcessContainerEvent(const Container< Event * > &conev) (defined in Listener)Listener
ProcessEvent(const Event &ev) (defined in Listener)Listener
ProcessEvent(Event *ev) (defined in Listener)Listener
ProcessEvent(Event &ev) (defined in Listener)Listener
ProcessEventReturn(Event *ev) (defined in Listener)Listener
ProcessHint(gentity_t *client, bool bShow) (defined in Entity)Entity
ProcessingEvents (defined in Listener)Listenerstatic
ProcessInitCommands(void) (defined in Entity)Entity
ProcessPendingEvents(void) (defined in Listener)Listener
ProcessScriptEvent(Event &ev) (defined in Listener)Listener
ProcessScriptEvent(Event *ev) (defined in Listener)Listener
ProcessSoundEvent(Event *ev, qboolean checkSubtitle) (defined in Entity)Entity
PusherEvent(Event *ev) (defined in Entity)Entity
quitTeam(void) (defined in Entity)Entity
radnum (defined in Entity)Entity
removable (defined in Trigger)Triggerprotected
Remove(Event *ev) (defined in Entity)Entity
RemoveAttachedModelEvent(Event *ev) (defined in Entity)Entity
RemoveImmunity(Event *ev) (defined in Entity)Entityvirtual
RenderEffects(Event *ev) (defined in Entity)Entity
respondTo(Entity *other) (defined in Trigger)Triggervirtual
respondto (defined in Trigger)Triggerprotected
Responses (defined in Class)Classstatic
RestartAnimSlot(int slot) (defined in Entity)Entity
SafeSolid(Event *ev) (defined in Entity)Entity
ScriptRemove(Event *ev) (defined in Listener)Listener
SetAlpha(Event *ev) (defined in Entity)Entity
setAlpha(float alpha) (defined in Entity)Entity
SetAngleEvent(Event *ev) (defined in SimpleEntity)SimpleEntity
SetAngles(Event *ev) (defined in SimpleEntity)SimpleEntity
setAngles(Vector ang) override (defined in Entity)Entityvirtual
setAngles(void) (defined in Entity)Entityvirtual
SetAnimDoneEvent(Event &event, int slot=0) (defined in Animate)Animate
SetAnimDoneEvent(Event *event, int slot=0) (defined in Animate)Animate
SetBloodModel(Event *ev) (defined in Entity)Entity
setContents(int type) (defined in Entity)Entityinline
setContentsSolid(void) (defined in Entity)Entityvirtual
SetControllerAngles(int num, vec3_t angles) (defined in Entity)Entity
SetControllerAngles(Event *ev) (defined in Entity)Entity
SetControllerTag(int num, int tag_num) (defined in Entity)Entity
SetDeltaAngles(void) (defined in Entity)Entityinlinevirtual
SetDepthHack(Event *ev) (defined in Entity)Entity
SetEdgeTriggered(Event *ev) (defined in Trigger)Trigger
SetEdgeTriggered(qboolean newEdge) (defined in Trigger)Trigger
SetFrame(void) (defined in Animate)Animate
SetHealth(Event *ev) (defined in Entity)Entity
SetKillTarget(const char *killtarget) (defined in Entity)Entity
SetKillTarget(Event *ev) (defined in Entity)Entity
SetLight(Event *ev) (defined in Entity)Entity
setLocalOrigin(Vector org) (defined in Entity)Entityvirtual
SetMassEvent(Event *ev) (defined in Entity)Entity
SetMaxs(Event *ev) (defined in Entity)Entity
SetMessage(const char *message) (defined in Trigger)Trigger
SetMins(Event *ev) (defined in Entity)Entity
setModel(void) (defined in Entity)Entityvirtual
setModel(const str &mdl) (defined in Entity)Entity
SetModelEvent(Event *ev) (defined in Trigger)Trigger
SetMovementStealth(float fStealthScale) (defined in Entity)Entity
setMoveType(int type) (defined in Entity)Entityinline
SetMultiFaceted(Event *ev) (defined in Trigger)Trigger
SetMultiFaceted(int newFacet) (defined in Trigger)Trigger
SetNoise(const char *text) (defined in Trigger)Trigger
SetNormalTime(int slot=0, float normal=1.0f) (defined in Animate)Animate
SetNotTriggerable(Event *ev) (defined in Trigger)Trigger
SetOnceType(int slot=0) (defined in Animate)Animate
SetOrigin(Event *ev) (defined in SimpleEntity)SimpleEntity
setOrigin(Vector org) override (defined in Entity)Entityvirtual
setOrigin(void) (defined in Entity)Entityvirtual
setOriginEvent(Vector org) override (defined in Entity)Entityvirtual
SetRepeatType(int slot=0) (defined in Animate)Animate
SetScale(Event *ev) (defined in Entity)Entity
setScale(float scale) (defined in Entity)Entity
SetScriptOwner(Listener *newOwner) (defined in Listener)Listenervirtual
SetShaderData(Event *ev) (defined in Entity)Entity
SetShaderTime(Event *ev) (defined in Entity)Entity
SetSize(void) (defined in Entity)Entity
SetSize(Event *ev) (defined in Entity)Entity
setSize(Vector min, Vector max) (defined in Entity)Entityvirtual
setSolidType(solid_t type) (defined in Entity)Entity
SetSyncRate(float rate) (defined in Animate)Animate
SetSyncTime(float s) (defined in Animate)Animate
SetTarget(Event *ev) (defined in SimpleEntity)SimpleEntity
SetTargetName(str targetname) (defined in SimpleEntity)SimpleEntityvirtual
SetTargetname(Event *ev) (defined in SimpleEntity)SimpleEntity
SetTeamEvent(Event *ev) (defined in Entity)Entity
SetTime(int slot=0, float time=0.0f) (defined in Animate)Animate
SetTriggerable(Event *ev) (defined in Trigger)Trigger
SetTriggerCone(Event *ev) (defined in Trigger)Trigger
SetTriggerDir(Event *ev) (defined in Trigger)Trigger
SetTriggerDir(float angle) (defined in Trigger)Trigger
SetVelocity(Event *ev) (defined in Entity)Entity
SetWaterType(void) (defined in Entity)Entity
SetWeight(int slot=0, float weight=1.0f) (defined in Animate)Animateinline
Shader(Event *ev) (defined in Entity)Entity
ShowInfo(float fDot, float fDist) (defined in Entity)Entityvirtual
showModel(void) (defined in Entity)Entityinlinevirtual
SimpleArchive(Archiver &arc) (defined in SimpleEntity)SimpleEntity
SimpleEntity() (defined in SimpleEntity)SimpleEntity
Sink(Event *ev) (defined in Entity)Entity
size (defined in Entity)Entity
SlotChanged(int slot) (defined in Animate)Animateinline
Sound(Event *ev) (defined in Entity)Entity
Sound(str sound_name, int channel=CHAN_BODY, float volume=-1.0, float min_dist=-1.0, Vector *origin=NULL, float pitch=-1.0f, int argstype=0, int doCallback=0, int checkSubtitle=1, float max_dist=-1.0f) (defined in Entity)Entityvirtual
spawnflags (defined in Entity)Entity
SpawnFlagsEvent(Event *ev) (defined in Entity)Entity
StartAnimSlot(int slot, int index, float weight) (defined in Entity)Entity
StartThread(Event *ev) (defined in Trigger)Trigger
StationaryEvent(Event *ev) (defined in Entity)Entity
stealthMovementScale (defined in Entity)Entity
StopAllSounds() (defined in Entity)Entity
StopAnimating(int slot=0) (defined in Animate)Animate
StopLoopSound(Event *ev) (defined in Entity)Entity
StopLoopSound(void) (defined in Entity)Entity
StopSound(int channel) (defined in Entity)Entity
StopSound(Event *ev) (defined in Entity)Entity
SurfaceCommand(const char *surf_name, const char *token) (defined in Entity)Entity
SurfaceModelEvent(Event *ev) (defined in Entity)Entity
SVFlags(Event *ev) (defined in Entity)Entity
syncRate (defined in Animate)Animateprotected
syncTime (defined in Animate)Animateprotected
takedamage (defined in Entity)Entity
TakeDamageEvent(Event *ev) (defined in Entity)Entity
Target() (defined in SimpleEntity)SimpleEntity
target (defined in SimpleEntity)SimpleEntity
Targeted(void) (defined in SimpleEntity)SimpleEntity
TargetName() (defined in SimpleEntity)SimpleEntity
targetname (defined in SimpleEntity)SimpleEntity
teamchain (defined in Entity)Entity
teammaster (defined in Entity)Entity
Think(void) (defined in Entity)Entityvirtual
TossEvent(Event *ev) (defined in Entity)Entity
Touch(Event *ev) (defined in Trigger)Trigger
TouchTriggersEvent(Event *ev) (defined in Entity)Entity
Trigger() (defined in Trigger)Trigger
trigger_time (defined in Trigger)Triggerprotected
triggerable (defined in Trigger)Triggerprotected
triggerActivated (defined in Trigger)Triggerprotected
triggerCone (defined in Trigger)Triggerprotected
triggerDir (defined in Trigger)Triggerprotected
triggerDirYaw (defined in Trigger)Triggerprotected
TriggerEvent(Event *ev) (defined in Entity)Entityvirtual
TriggerOnce() (defined in TriggerOnce)TriggerOnce
TriggerSecret() (defined in TriggerSecret)TriggerSecret
TriggerStuff(Event *ev) (defined in Trigger)Trigger
unbind(void) (defined in Entity)Entityvirtual
unglue(void) (defined in Entity)Entityvirtual
unlink(void) (defined in Entity)Entityinline
updateOrigin(void) (defined in Entity)Entityvirtual
UseBoundingBoxEvent(Event *ev) (defined in Entity)Entity
UseSyncTime(int slot, int sync) (defined in Animate)Animate
useTriggerDir (defined in Trigger)Triggerprotected
UsingTriggerDir(void) (defined in Trigger)Trigger
ValidEvent(str name) const (defined in Listener)Listener
velocity (defined in Entity)Entity
VelocityModified(void) (defined in Entity)Entityvirtual
VolumeDamage(float damage) (defined in Entity)Entity
wait (defined in Trigger)Triggerprotected
warning(const char *function, const char *format,...) const (defined in Class)Class
waterlevel (defined in Entity)Entity
watertype (defined in Entity)Entity
WithinDistance(Vector pos, float dist) const (defined in Entity)Entityinline
WithinDistance(Entity *ent, float dist) const (defined in Entity)Entityinline
~Animate() (defined in Animate)Animate
~Class() (defined in Class)Classvirtual
~Entity() (defined in Entity)Entityvirtual
~Listener() (defined in Listener)Listenervirtual
~SimpleEntity() (defined in SimpleEntity)SimpleEntityvirtual
~Trigger() (defined in Trigger)Triggervirtual