OpenMoHAA 0.82.0
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PortalCamera Member List

This is the complete list of members for PortalCamera, including all inherited members.

_ClassInfo_ (defined in Class)Classstatic
_newInstance(void) (defined in Class)Classstatic
aaccel (defined in Entity)Entity
absmax (defined in Entity)Entity
absmin (defined in Entity)Entity
accel (defined in Entity)Entity
addAngles(Vector add) (defined in Entity)Entityvirtual
AddImmunity(Event *ev) (defined in Entity)Entityvirtual
addOrigin(Vector org) (defined in Entity)Entityvirtual
AddToSoundManager(Event *ev) (defined in Entity)Entity
AIDontFace(void) const (defined in Entity)Entityvirtual
alpha(void) (defined in Entity)Entityinline
AlwaysDraw(Event *ev) (defined in Entity)Entity
angles (defined in SimpleEntity)SimpleEntity
Archive(Archiver &arc) override (defined in Entity)Entityvirtual
AreasConnected(const Entity *other) (defined in Entity)Entityinline
attach(int parent_entity_num, int tag_num, qboolean use_angles=qtrue, Vector attach_offset=Vector("0 0 0")) (defined in Entity)Entity
AttachedModelAnimEvent(Event *ev) (defined in Entity)Entity
AttachEvent(Event *ev) (defined in Entity)Entity
AttachModelEvent(Event *ev) (defined in Entity)Entity
AutoArchiveModel(void) (defined in Entity)Entityvirtual
avelocity (defined in Entity)Entity
BecomeNonSolid(Event *ev) (defined in Entity)Entity
BecomeSolid(Event *ev) (defined in Entity)Entity
bind(Entity *master, qboolean use_my_angles=qfalse) (defined in Entity)Entityvirtual
bind_use_my_angles (defined in Entity)Entity
BindEvent(Event *ev) (defined in Entity)Entity
bindmaster (defined in Entity)Entity
BlocksAIMovement() const (defined in Entity)Entityvirtual
BroadcastAIEvent(int iType=AI_EVENT_MISC, float rad=SOUND_RADIUS) (defined in Entity)Entity
BroadcastAIEvent(Event *ev) (defined in Entity)Entity
CalcBlend(void) (defined in Entity)Entityvirtual
CancelEventsOfType(Event *ev) (defined in Listener)Listener
CancelEventsOfType(Event &ev) (defined in Listener)Listener
CancelFlaggedEvents(int flags) (defined in Listener)Listener
CancelPendingEvents(void) (defined in Listener)Listener
CanSee(Event *ev) (defined in Entity)Entity
CanSee(Entity *ent, float fov, float vision_distance, bool bNoEnts=false) (defined in Entity)Entityvirtual
CanSee(const Vector &org, float fov, float vision_distance, bool bNoEnts=false) (defined in Entity)Entityvirtual
CanSeeInternal(Event *ev, bool bNoEnts) (defined in Entity)Entity
CanSeeNoEnts(Event *ev) (defined in Entity)Entity
Censor(Event *ev) (defined in Entity)Entity
centroid (defined in SimpleEntity)SimpleEntity
CheckEventFlags(Event *event) (defined in Entity)Entity
CheckGround(void) (defined in Entity)Entityvirtual
children (defined in Entity)Entity
Class() (defined in Class)Class
CLASS_PROTOTYPE(PortalCamera) (defined in PortalCamera)PortalCamera
CLASS_PROTOTYPE(Entity) (defined in Entity)Entity
CLASS_PROTOTYPE(SimpleEntity) (defined in SimpleEntity)SimpleEntity
CLASS_PROTOTYPE(Listener) (defined in Listener)Listener
ClassInfo (defined in Class)Classstatic
classinfo(void) const (defined in Class)Classvirtual
classinfostatic(void) (defined in Class)Classstatic
ClassnameEvent(Event *ev) (defined in Entity)Entity
ClearAnimSlot(int slot) (defined in Entity)Entity
ClearSafePointers() (defined in Class)Classprotected
client (defined in Entity)Entity
ClientThink(void) (defined in Entity)Entityvirtual
CommandDelay(Event *ev) (defined in Listener)Listener
ConnectPaths(void) (defined in Entity)Entity
CurrentAnim(int slot=0) const (defined in Entity)Entityvirtual
CurrentTime(int slot=0) const (defined in Entity)Entityvirtual
Damage(Entity *inflictor, Entity *attacker, float damage, Vector position, Vector direction, Vector normal, int knockback, int flags, int meansofdeath, int location=-1) (defined in Entity)Entity
damage_debounce_time (defined in Entity)Entity
damage_type (defined in Entity)Entity
DamageEvent(Event *event) (defined in Entity)Entityvirtual
DamageSkin(trace_t *trace, float damage) (defined in Entity)Entity
DamageType(Event *ev) (defined in Entity)Entity
deadflag (defined in Entity)Entity
DeathSink(Event *ev) (defined in Entity)Entity
DeathSinkStart(Event *ev) (defined in Entity)Entity
delegate_damage (defined in Entity)Entity
delegate_gotKill (defined in Entity)Entity
delegate_killed (defined in Entity)Entity
Delete(void) (defined in Entity)Entityvirtual
detach(void) (defined in Entity)Entity
detach_at_death (defined in Entity)Entity
DetachAllChildren(Event *ev) (defined in Entity)Entity
DetachEvent(Event *ev) (defined in Entity)Entity
DisconnectPaths(void) (defined in Entity)Entity
DistanceTo(Vector pos) const (defined in Entity)Entityinline
DistanceTo(Entity *ent) const (defined in Entity)Entityinline
DoForceActivate(void) (defined in Entity)Entity
DrawBoundingBox(int showbboxes) (defined in Entity)Entity
droptofloor(float maxfall) (defined in Entity)Entity
DropToFloorEvent(Event *ev) (defined in Entity)Entity
DuckableGlueEvent(Event *ev) (defined in Entity)Entity
edict (defined in Entity)Entity
Effects(Event *ev) (defined in Entity)Entity
EndFrame(void) (defined in Entity)Entityvirtual
enemy (defined in Entity)Entity
entflags (defined in SimpleEntity)SimpleEntity
Entity() (defined in Entity)Entity
entnum (defined in Entity)Entity
error(const char *function, const char *format,...) const (defined in Class)Class
EventConnectPaths(Event *ev) (defined in Entity)Entity
EventDisconnectPaths(Event *ev) (defined in Entity)Entity
EventDMRealismModeCommand(Event *ev) (defined in Entity)Entity
EventGetClassname(Event *ev) (defined in Entity)Entity
EventGetEntnum(Event *ev) (defined in Entity)Entity
EventGetMaxHealth(Event *ev) (defined in Entity)Entity
EventGetNormalHealth(Event *ev) (defined in Entity)Entity
EventGetRadnum(Event *ev) (defined in Entity)Entity
EventGetRotatedBbox(Event *ev) (defined in Entity)Entity
EventHideModel(Event *ev) (defined in Entity)Entity
EventInheritsFrom(Event *ev) (defined in Listener)Listener
EventInPVS(Event *ev) (defined in Entity)Entity
EventIsInheritedBy(Event *ev) (defined in Listener)Listener
EventMovementStealth(Event *ev) (defined in Entity)Entity
EventMultiPlayerCommand(Event *ev) (defined in Entity)Entity
EventNormalDamage(Event *ev) (defined in Entity)Entity
EventPending(Event &ev) (defined in Listener)Listener
EventQuitTeam(Event *ev) (defined in Entity)Entity
EventRealismModeCommand(Event *ev) (defined in Entity)Entity
EventRevive(Event *ev) (defined in Entity)Entity
EventSetHealthOnly(Event *ev) (defined in Entity)Entity
EventSetMaxHealth(Event *ev) (defined in Entity)Entity
EventSetRadnum(Event *ev) (defined in Entity)Entity
EventSetRotatedBbox(Event *ev) (defined in Entity)Entity
EventShootableOnly(Event *ev) (defined in Entity)Entity
EventShowModel(Event *ev) (defined in Entity)Entity
EventSightTrace(Event *ev) (defined in Entity)Entity
EventSinglePlayerCommand(Event *ev) (defined in Entity)Entity
EventSoundDone(Event *ev) (defined in Entity)Entity
EventSPRealismModeCommand(Event *ev) (defined in Entity)Entity
EventSystemStarted (defined in Listener)Listenerstatic
EventTrace(Event *ev) (defined in Entity)Entity
EventUnbind(Event *ev) (defined in Entity)Entity
EventUnglue(Event *ev) (defined in Entity)Entity
EventVolumeDamage(Event *ev) (defined in Entity)Entity
Explosion(Event *ev) (defined in Entity)Entity
Fade(Event *ev) (defined in Entity)Entity
FadeIn(Event *ev) (defined in Entity)Entity
FadeNoRemove(Event *ev) (defined in Entity)Entity
FadeOut(Event *ev) (defined in Entity)Entity
Flags(Event *ev) (defined in Entity)Entity
flags (defined in Entity)Entity
ForceActivate(Event *ev) (defined in Entity)Entity
FovCheck(float *delta, float fovdot) (defined in Entity)Entity
GetAngleEvent(Event *ev) (defined in SimpleEntity)SimpleEntity
GetAngles(Event *ev) (defined in SimpleEntity)SimpleEntity
GetAVelocity(Event *ev) (defined in Entity)Entity
GetBrushModelEvent(Event *ev) (defined in Entity)Entityinline
GetCentroid(Event *ev) (defined in SimpleEntity)SimpleEntity
getClassID(void) const (defined in Class)Class
GetClassname(Event *ev) (defined in Listener)Listener
getClassname(void) const (defined in Class)Class
getContents(void) (defined in Entity)Entityinline
GetControllerAngles(int num) (defined in Entity)Entity
GetControllerAngles(Event *ev) (defined in Entity)Entity
GetControllerTag(int num) const (defined in Entity)Entity
GetFlags(Event *event) const (defined in Listener)Listener
GetForwardVector(Event *ev) (defined in SimpleEntity)SimpleEntity
GetHealth(Event *ev) (defined in Entity)Entity
GetLeftVector(Event *ev) (defined in SimpleEntity)SimpleEntity
getLocalVector(Vector vec) (defined in Entity)Entity
GetLocalYawFromVector(Event *ev) (defined in Entity)Entity
GetMaxs(Event *ev) (defined in Entity)Entity
GetMins(Event *ev) (defined in Entity)Entity
getModel() const (defined in Entity)Entity
GetModelEvent(Event *ev) (defined in Entity)Entityinline
getMoveType(void) (defined in Entity)Entityinline
GetOrigin(Event *ev) (defined in SimpleEntity)SimpleEntity
getParentVector(Vector vec) (defined in Entity)Entityvirtual
GetRandomAlias(str name, AliasListNode_t **ret) (defined in Entity)Entityinline
GetRawTag(int tagnum, orientation_t *orient) (defined in Entity)Entity
GetRawTag(const char *tagname, orientation_t *orient) (defined in Entity)Entity
GetRightVector(Event *ev) (defined in SimpleEntity)SimpleEntity
GetScale(Event *ev) (defined in Entity)Entity
GetScriptOwner(void) (defined in Listener)Listenervirtual
getSolidType(void) (defined in Entity)Entityinline
getSuperclass(void) const (defined in Class)Class
GetTag(int tagnum, orientation_t *orient) (defined in Entity)Entity
GetTag(const char *name, orientation_t *orient) (defined in Entity)Entity
GetTag(int tagnum, Vector *pos, Vector *forward=NULL, Vector *left=NULL, Vector *up=NULL) (defined in Entity)Entity
GetTag(const char *name, Vector *pos, Vector *forward=NULL, Vector *left=NULL, Vector *up=NULL) (defined in Entity)Entity
GetTagAngles(Event *ev) (defined in Entity)Entity
GetTagPosition(Event *ev) (defined in Entity)Entity
GetTagPositionAndOrientation(str tagname, orientation_t *new_or) (defined in Entity)Entity
GetTagPositionAndOrientation(int tagnum, orientation_t *new_or) (defined in Entity)Entity
GetTarget(Event *ev) (defined in SimpleEntity)SimpleEntity
GetTargetname(Event *ev) (defined in SimpleEntity)SimpleEntity
GetUpVector(Event *ev) (defined in SimpleEntity)SimpleEntity
GetVelocity(Event *ev) (defined in Entity)Entity
GetYaw(Event *ev) (defined in Entity)Entity
GetZone(Event *ev) (defined in Entity)Entity
Ghost(Event *ev) (defined in Entity)Entity
GiveOxygen(float time) (defined in Entity)Entity
glue(Entity *master, qboolean use_my_angles=qtrue, qboolean can_duck=qfalse) (defined in Entity)Entityvirtual
GlueEvent(Event *ev) (defined in Entity)Entity
Gravity(Event *ev) (defined in Entity)Entity
gravity (defined in Entity)Entity
groundcontents (defined in Entity)Entity
groundentity (defined in Entity)Entity
groundplane (defined in Entity)Entity
HasVehicle(void) const (defined in Entity)Entityinlinevirtual
HealEvent(Event *ev) (defined in Entity)Entity
health (defined in Entity)Entity
hidden(void) (defined in Entity)Entityinline
hideModel(void) (defined in Entity)Entityinline
HitSky(trace_t *trace) (defined in Entity)Entityinlinevirtual
HitSky(void) (defined in Entity)Entityvirtual
HurtEvent(Event *ev) (defined in Entity)Entity
Immune(int meansofdeath) (defined in Entity)Entity
immunities (defined in Entity)Entity
inheritsFrom(ClassDef *c) const (defined in Class)Class
inheritsFrom(const char *name) const (defined in Class)Class
isBoundTo(Entity *master) (defined in Entity)Entity
isClient(void) (defined in Entity)Entityinline
IsDead() const (defined in Entity)Entityvirtual
isInheritedBy(const char *name) const (defined in Class)Class
isInheritedBy(ClassDef *c) const (defined in Class)Class
IsInside(Event *ev) (defined in Entity)Entity
IsInside(Entity *e1) (defined in Entity)Entity
IsInZone(Event *ev) (defined in Entity)Entity
IsSubclassOfActor(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfAnimate(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfCamera(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfCrateObject(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfDoor(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfEntity(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfInventoryItem(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfItem(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfPathNode(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfPlayer(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfProjectile(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfSentient(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfSplinePath(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfTempWaypoint(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfTurretGun(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfVehicle(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfVehiclePoint(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfVehicleTank(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfVehicleTurretGun(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfWaypoint(void) const (defined in SimpleEntity)SimpleEntity
IsSubclassOfWeapon(void) const (defined in SimpleEntity)SimpleEntity
IsTouching(Event *ev) (defined in Entity)Entity
IsTouching(Entity *e1) (defined in Entity)Entity
JoinTeam(Event *ev) (defined in Entity)Entity
joinTeam(Entity *teammember) (defined in Entity)Entity
Kill(Event *ev) (defined in Entity)Entity
KillAttach(Event *ev) (defined in Entity)Entity
Killed(Event *ev) (defined in Entity)Entityvirtual
KillTarget(void) (defined in Entity)Entityinline
killtarget (defined in Entity)Entity
LightBlue(Event *ev) (defined in Entity)Entity
LightGreen(Event *ev) (defined in Entity)Entity
LightOff(Event *ev) (defined in Entity)Entity
LightOn(Event *ev) (defined in Entity)Entity
LightRadius(Event *ev) (defined in Entity)Entity
lightRadius (defined in Entity)Entity
LightRed(Event *ev) (defined in Entity)Entity
LightStyle(Event *ev) (defined in Entity)Entity
link(void) (defined in Entity)Entity
Listener() (defined in Listener)Listener
localangles (defined in Entity)Entity
localorigin (defined in Entity)Entity
LoopSound(Event *ev) (defined in Entity)Entity
LoopSound(str sound_name, float volume=-1.0, float min_dist=-1.0, float max_dist=-1.0, float pitch=-1.0) (defined in Entity)Entity
m_bGlueAngles (defined in Entity)Entity
m_bGlueDuckable (defined in Entity)Entity
m_BlockedPaths (defined in Entity)Entity
m_iNumBlockedPaths (defined in Entity)Entity
m_iNumGlues (defined in Entity)Entity
m_pGlueMaster (defined in Entity)Entity
m_pGlues (defined in Entity)Entity
m_pGluesFlags (defined in Entity)Entity
MakeClayPidgeon(Event *ev) (defined in Entity)Entity
mass (defined in Entity)Entity
max_health (defined in Entity)Entity
maxs (defined in Entity)Entity
mins (defined in Entity)Entity
model (defined in Entity)Entity
moveteam (defined in Entity)Entity
movetype (defined in Entity)Entity
MPrintf(const char *msg,...) (defined in Entity)Entity
NeverDraw(Event *ev) (defined in Entity)Entity
Next(void) (defined in SimpleEntity)SimpleEntity
NoDamageEvent(Event *ev) (defined in Entity)Entity
NoLerpThisFrame(void) (defined in Entity)Entity
NormalDraw(Event *ev) (defined in Entity)Entity
NoTarget(Event *ev) (defined in Entity)Entity
numchildren (defined in Entity)Entity
operator delete(void *ptr) (defined in LightClass)LightClass
operator delete(void *ptr, void *placement) (defined in LightClass)LightClass
operator delete(void *ptr, T &placement) (defined in LightClass)LightClassinline
operator new(size_t s) (defined in LightClass)LightClass
operator new(size_t size, void *placement) (defined in LightClass)LightClass
operator new(size_t size, T &placement) (defined in LightClass)LightClassinline
orientation (defined in Entity)Entity
origin (defined in SimpleEntity)SimpleEntity
pain_finished (defined in Entity)Entity
PathnodeClaimRevoked(class PathNode *node) (defined in Entity)Entityvirtual
PlayNonPvsSound(const str &soundName, float volume=1) (defined in Entity)Entity
PortalCamera() (defined in PortalCamera)PortalCamera
PostAnimate(void) (defined in Entity)Entityinlinevirtual
PostEvent(Event *ev, float delay, int flags=0) (defined in Listener)Listener
PostEvent(const Event &ev, float delay, int flags=0) (defined in Listener)Listener
PostponeAllEvents(float time) (defined in Listener)Listener
PostponeEvent(Event &ev, float time) (defined in Listener)Listener
Postthink(void) (defined in Entity)Entityvirtual
PreAnimate(void) (defined in Entity)Entityinlinevirtual
ProcessContainerEvent(const Container< Event * > &conev) (defined in Listener)Listener
ProcessEvent(const Event &ev) (defined in Listener)Listener
ProcessEvent(Event *ev) (defined in Listener)Listener
ProcessEvent(Event &ev) (defined in Listener)Listener
ProcessEventReturn(Event *ev) (defined in Listener)Listener
ProcessHint(gentity_t *client, bool bShow) (defined in Entity)Entity
ProcessingEvents (defined in Listener)Listenerstatic
ProcessInitCommands(void) (defined in Entity)Entity
ProcessPendingEvents(void) (defined in Listener)Listener
ProcessScriptEvent(Event &ev) (defined in Listener)Listener
ProcessScriptEvent(Event *ev) (defined in Listener)Listener
ProcessSoundEvent(Event *ev, qboolean checkSubtitle) (defined in Entity)Entity
PusherEvent(Event *ev) (defined in Entity)Entity
quitTeam(void) (defined in Entity)Entity
radnum (defined in Entity)Entity
Remove(Event *ev) (defined in Entity)Entity
RemoveAttachedModelEvent(Event *ev) (defined in Entity)Entity
RemoveImmunity(Event *ev) (defined in Entity)Entityvirtual
RenderEffects(Event *ev) (defined in Entity)Entity
Responses (defined in Class)Classstatic
RestartAnimSlot(int slot) (defined in Entity)Entity
Roll(Event *ev) (defined in PortalCamera)PortalCamera
SafeSolid(Event *ev) (defined in Entity)Entity
ScriptRemove(Event *ev) (defined in Listener)Listener
SetAlpha(Event *ev) (defined in Entity)Entity
setAlpha(float alpha) (defined in Entity)Entity
SetAngleEvent(Event *ev) (defined in SimpleEntity)SimpleEntity
SetAngles(Event *ev) (defined in SimpleEntity)SimpleEntity
setAngles(Vector ang) override (defined in Entity)Entityvirtual
setAngles(void) (defined in Entity)Entityvirtual
SetBloodModel(Event *ev) (defined in Entity)Entity
setContents(int type) (defined in Entity)Entityinline
setContentsSolid(void) (defined in Entity)Entityvirtual
SetControllerAngles(int num, vec3_t angles) (defined in Entity)Entity
SetControllerAngles(Event *ev) (defined in Entity)Entity
SetControllerTag(int num, int tag_num) (defined in Entity)Entity
SetDeltaAngles(void) (defined in Entity)Entityinlinevirtual
SetDepthHack(Event *ev) (defined in Entity)Entity
SetHealth(Event *ev) (defined in Entity)Entity
SetKillTarget(const char *killtarget) (defined in Entity)Entity
SetKillTarget(Event *ev) (defined in Entity)Entity
SetLight(Event *ev) (defined in Entity)Entity
setLocalOrigin(Vector org) (defined in Entity)Entityvirtual
SetMassEvent(Event *ev) (defined in Entity)Entity
SetMaxs(Event *ev) (defined in Entity)Entity
SetMins(Event *ev) (defined in Entity)Entity
setModel(void) (defined in Entity)Entityvirtual
setModel(const str &mdl) (defined in Entity)Entity
SetModelEvent(Event *ev) (defined in Entity)Entity
SetMovementStealth(float fStealthScale) (defined in Entity)Entity
setMoveType(int type) (defined in Entity)Entityinline
SetOrigin(Event *ev) (defined in SimpleEntity)SimpleEntity
setOrigin(Vector org) override (defined in Entity)Entityvirtual
setOrigin(void) (defined in Entity)Entityvirtual
setOriginEvent(Vector org) override (defined in Entity)Entityvirtual
SetScale(Event *ev) (defined in Entity)Entity
setScale(float scale) (defined in Entity)Entity
SetScriptOwner(Listener *newOwner) (defined in Listener)Listenervirtual
SetShaderData(Event *ev) (defined in Entity)Entity
SetShaderTime(Event *ev) (defined in Entity)Entity
SetSize(void) (defined in Entity)Entity
SetSize(Event *ev) (defined in Entity)Entity
setSize(Vector min, Vector max) (defined in Entity)Entityvirtual
setSolidType(solid_t type) (defined in Entity)Entity
SetTarget(Event *ev) (defined in SimpleEntity)SimpleEntity
SetTargetName(str targetname) (defined in SimpleEntity)SimpleEntityvirtual
SetTargetname(Event *ev) (defined in SimpleEntity)SimpleEntity
SetTeamEvent(Event *ev) (defined in Entity)Entity
SetVelocity(Event *ev) (defined in Entity)Entity
SetWaterType(void) (defined in Entity)Entity
Shader(Event *ev) (defined in Entity)Entity
ShowInfo(float fDot, float fDist) (defined in Entity)Entityvirtual
showModel(void) (defined in Entity)Entityinlinevirtual
SimpleArchive(Archiver &arc) (defined in SimpleEntity)SimpleEntity
SimpleEntity() (defined in SimpleEntity)SimpleEntity
Sink(Event *ev) (defined in Entity)Entity
size (defined in Entity)Entity
Sound(Event *ev) (defined in Entity)Entity
Sound(str sound_name, int channel=CHAN_BODY, float volume=-1.0, float min_dist=-1.0, Vector *origin=NULL, float pitch=-1.0f, int argstype=0, int doCallback=0, int checkSubtitle=1, float max_dist=-1.0f) (defined in Entity)Entityvirtual
spawnflags (defined in Entity)Entity
SpawnFlagsEvent(Event *ev) (defined in Entity)Entity
StartAnimSlot(int slot, int index, float weight) (defined in Entity)Entity
StationaryEvent(Event *ev) (defined in Entity)Entity
stealthMovementScale (defined in Entity)Entity
StopAllSounds() (defined in Entity)Entity
StopLoopSound(Event *ev) (defined in Entity)Entity
StopLoopSound(void) (defined in Entity)Entity
StopSound(int channel) (defined in Entity)Entity
StopSound(Event *ev) (defined in Entity)Entity
SurfaceCommand(const char *surf_name, const char *token) (defined in Entity)Entity
SurfaceModelEvent(Event *ev) (defined in Entity)Entity
SVFlags(Event *ev) (defined in Entity)Entity
takedamage (defined in Entity)Entity
TakeDamageEvent(Event *ev) (defined in Entity)Entity
Target() (defined in SimpleEntity)SimpleEntity
target (defined in SimpleEntity)SimpleEntity
Targeted(void) (defined in SimpleEntity)SimpleEntity
TargetName() (defined in SimpleEntity)SimpleEntity
targetname (defined in SimpleEntity)SimpleEntity
teamchain (defined in Entity)Entity
teammaster (defined in Entity)Entity
Think(void) (defined in Entity)Entityvirtual
TossEvent(Event *ev) (defined in Entity)Entity
TouchTriggersEvent(Event *ev) (defined in Entity)Entity
TriggerEvent(Event *ev) (defined in Entity)Entityvirtual
unbind(void) (defined in Entity)Entityvirtual
unglue(void) (defined in Entity)Entityvirtual
unlink(void) (defined in Entity)Entityinline
updateOrigin(void) (defined in Entity)Entityvirtual
UseBoundingBoxEvent(Event *ev) (defined in Entity)Entity
ValidEvent(str name) const (defined in Listener)Listener
velocity (defined in Entity)Entity
VelocityModified(void) (defined in Entity)Entityvirtual
VolumeDamage(float damage) (defined in Entity)Entity
warning(const char *function, const char *format,...) const (defined in Class)Class
waterlevel (defined in Entity)Entity
watertype (defined in Entity)Entity
WithinDistance(Vector pos, float dist) const (defined in Entity)Entityinline
WithinDistance(Entity *ent, float dist) const (defined in Entity)Entityinline
~Class() (defined in Class)Classvirtual
~Entity() (defined in Entity)Entityvirtual
~Listener() (defined in Listener)Listenervirtual
~SimpleEntity() (defined in SimpleEntity)SimpleEntityvirtual