OpenMoHAA
0.82.1
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cl_uiloadsave.h
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/*
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===========================================================================
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Copyright (C) 2023 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#pragma once
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class
UIFAKKLoadGameClass :
public
UIListCtrl
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{
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bool
m_bRemovePending;
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public
:
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CLASS_PROTOTYPE(UIFAKKLoadGameClass);
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protected
:
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void
SelectGame(
Event
*ev);
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void
LoadGame(
Event
*ev);
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void
SaveGame(
Event
*ev);
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void
RemoveGame(
Event
*ev);
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void
DeleteGame(
Event
*ev);
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void
NoDeleteGame(
Event
*ev);
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qboolean KeyEvent(
int
key,
unsigned
int
time)
override
;
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void
UpdateUIElement(
void
)
override
;
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public
:
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UIFAKKLoadGameClass();
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~UIFAKKLoadGameClass();
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void
SetupFiles(
void
);
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};
Event
Definition
listener.h:246
code
client
cl_uiloadsave.h
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