OpenMoHAA 0.82.1
Loading...
Searching...
No Matches
cl_uiloadsave.h
1/*
2===========================================================================
3Copyright (C) 2023 the OpenMoHAA team
4
5This file is part of OpenMoHAA source code.
6
7OpenMoHAA source code is free software; you can redistribute it
8and/or modify it under the terms of the GNU General Public License as
9published by the Free Software Foundation; either version 2 of the License,
10or (at your option) any later version.
11
12OpenMoHAA source code is distributed in the hope that it will be
13useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with OpenMoHAA source code; if not, write to the Free Software
19Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
20===========================================================================
21*/
22
23#pragma once
24
25class UIFAKKLoadGameClass : public UIListCtrl
26{
27 bool m_bRemovePending;
28
29public:
30 CLASS_PROTOTYPE(UIFAKKLoadGameClass);
31
32protected:
33 void SelectGame(Event *ev);
34 void LoadGame(Event *ev);
35 void SaveGame(Event *ev);
36 void RemoveGame(Event *ev);
37 void DeleteGame(Event *ev);
38 void NoDeleteGame(Event *ev);
39 qboolean KeyEvent(int key, unsigned int time) override;
40 void UpdateUIElement(void) override;
41
42public:
43 UIFAKKLoadGameClass();
44 ~UIFAKKLoadGameClass();
45
46 void SetupFiles(void);
47};
Definition listener.h:246