OpenMoHAA 0.82.0
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cl_uigamespy.h
1/*
2===========================================================================
3Copyright (C) 2025 the OpenMoHAA team
4
5This file is part of OpenMoHAA source code.
6
7OpenMoHAA source code is free software; you can redistribute it
8and/or modify it under the terms of the GNU General Public License as
9published by the Free Software Foundation; either version 2 of the License,
10or (at your option) any later version.
11
12OpenMoHAA source code is distributed in the hope that it will be
13useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with OpenMoHAA source code; if not, write to the Free Software
19Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
20===========================================================================
21*/
22
23// cl_gamespy.h
24#ifndef __CL_GAMESPY_H__
25#define __CL_GAMESPY_H__
26
27#include "cl_ui.h"
28#include "keycodes.h"
29
30class GameSpyDialog : public UIFloatingWindow
31{
32private:
33 UIButton *overlay;
34 UILabel *label;
35 UIButton *closeButton;
36
37protected:
38 void FrameInitialized(void) override;
39
40public:
41 GameSpyDialog();
42 ~GameSpyDialog();
43 void
44 Create(UIWidget *parent, const UIRect2D& rect, const char *title, const UColor& bgColor, const UColor& fgColor);
45
46 CLASS_PROTOTYPE(GameSpyDialog);
47};
48
49void UI_LaunchGameSpy_f(void);
50#endif
Definition ucolor.h:25
Definition uibutton.h:53
Definition uilabel.h:42
Definition uirect2d.h:28