25#include "../uilib/ui_extern.h"
26#include "../uilib/uiwidget.h"
35extern cvar_t *ui_health_start;
36extern cvar_t *ui_health_end;
37extern cvar_t *sound_overlay;
38extern cvar_t *cl_movieaudio;
43void CL_FillUIDef(
void);
44void CL_InitializeUI(
void);
45void CL_ShutdownUI(
void);
52extern cvar_t *cl_greenfps;
53extern qboolean server_loading;
54extern const UColor UWhiteChatMessageColor;
55extern const UColor URedChatMessageColor;
56extern const UColor UGreenChatMessageColor;
58const char *CvarGetForUI(
const char *name,
const char *defval);
59void UI_ClearState(
void);
60void CL_BeginRegistration(
void);
61void CL_EndRegistration(
void);
62float UI_GetObjectivesTop(
void);
63void UI_GetHighResolutionScale(vec2_t scale);
68extern Menu *ui_pLoadingMenu;
70void UI_ShowMenu(
const char *name, qboolean bForce);
71void UI_HideMenu(
const char *name, qboolean bForce);
72void UI_ForceMenuOff(
bool force);
73void UI_PushMenu(
const char *name);
74void UI_ForceMenu(
const char *name);
75qboolean UI_BindActive(
void);
76void UI_SetReturnMenuToCurrent(
void);
77void UI_ActivateView3D(
void);
78void UI_MenuEscape(
const char *name);
79void UI_CreateScoreboard(
void);
80qboolean UI_MenuActive(
void);
81qboolean UI_MenuUp(
void);
82void UI_FocusMenuIfExists(
void);
83void UI_DrawConnect(
void);
88 const char *cancelCommand,
93 const char *cancelshader
95void UI_ToggleDMConsole(
int iMode);
96void UI_ShowScoreboard_f(
const char *pszMenuName);
97void UI_HideScoreboard_f(
void);
98void UI_SetScoreBoardItem(
100 const char *pszData1,
101 const char *pszData2,
102 const char *pszData3,
103 const char *pszData4,
104 const char *pszData5,
105 const char *pszData6,
106 const char *pszData7,
107 const char *pszData8,
108 const vec4_t pTextColor,
109 const vec4_t pBackColor,
112void UI_DeleteScoreBoardItems(
int iMaxIndex);
117void UI_BeginLoad(
const char *pszMapName);
118void UI_EndLoad(
void);
119void UI_AbortLoad(
void);
120int CL_FontStringWidth(fontheader_t* pFont,
const char* pszString,
int iMaxLen);
121void UI_BeginLoadResource(
void);
122void UI_EndLoadResource(
void);
123void UI_EndLoadResource(
const char *name);
124qboolean UI_IsResourceLoaded(
const char *name);
125void UI_RegisterLoadResource(
const char *name);
126void UI_ClearResource(
void);
127void UI_LoadResource(
const char *name);
132void UI_DeactiveFloatingWindows(
void);
137void UI_OpenConsole(
void);
138qboolean UI_ConsoleIsVisible(
void);
139qboolean UI_ConsoleIsOpen(
void);
140void UI_CloseConsole(
void);
141void UI_ToggleConsole(
void);
142void UI_OpenDMConsole(
int iMode);
143void UI_CloseDMConsole(
void);
144void UI_ToggleDMConsole(
int iMode);
145void UI_OpenDeveloperConsole(
void);
146void UI_CloseDeveloperConsole(
void);
147void UI_PrintConsole(
const char *msg);
153void UI_ServerLoaded(
void);
154void UI_ResolutionChange(
void);
155void UI_KeyEvent(
int key,
unsigned int time);
156void UI_CharEvent(
int ch);
Definition cl_uibind.h:49