49class UIInstantAction :
public UIWidget
52 CLASS_PROTOTYPE(UIInstantAction);
56 ~UIInstantAction()
override;
61 int GetServerIndex(
int maxPing,
int gameType);
64 void Connect(
Event *ev);
65 void Reject(
Event *ev);
68 int AddServer(GServer server,
const ServerGame_t& serverGame);
69 void CancelRefresh(
Event *ev);
70 void Refresh(
Event *ev);
71 void EnableServerInfo(
bool enable);
74 static void IAServerListCallBack(GServerList serverlist,
int msg,
void *instance,
void *param1,
void *param2);
81 GServerList serverList[2];